This is, by far, the hardest DoH class to level. It's recipe requirements are very demanding, require a lot of pre-crafting, and the items it produces are insignificant to the overall game play. I love crafting quite a bit, and enjoy gathering but the level you have to go for to get ALC mats is pretty intense.

ALC crafted items need more purpose/strength/length/meaning for players to be purposeful. Though, I'm not sure devs go through these forums to look (see my post count, v small) and I just needed to get this off my chest and provide some suggestions. Shame because it and CUL have some of the highest potential to impact a players game play in a positive way and meaningful impact on players.

I might be wrong and would very much welcome other perspectives on this matter just to maybe help me realize that ALC (and maybe CUL) isn't as useless as they seem in the grand scheme/end game.