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  1. #81
    Player
    Mekhana's Avatar
    Join Date
    Aug 2013
    Location
    Let me switch to Limsa
    Posts
    265
    Character
    Mekhana Souther
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by ThorneDynasty View Post
    It's funny how problems with DRK get brushed off because it's a little bit ahead in DPS overall, but the moment you flip it around and point out WAR isn't that far behind it suddenly people cherry pick data where it's actually GNB that's top DPS. And GNB isn't top DPS even in the top 1 percent, or ahead of WAR by 200.

    Like do you really think the top 1% of the top 1% have so much trouble with "odds of winning" doing a few tens of thousands extra damage is making a difference?
    Yeah they think that DRKs can just mash buttons and have 25%-50% lead on the poor other tank. Oh the humanity. If anything, judging by the data GNB will overtake DRK by Savages. We're already a literal sliver apart at 675-677 illv.
    (0)

  2. #82
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    "It's ok if you're 2nd in savage after GNB, you still got TBN !"
    (13)

  3. #83
    Player
    HP_UP's Avatar
    Join Date
    Dec 2021
    Posts
    4
    Character
    Voyce Stark
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Kalaam View Post
    "It's ok if you're 2nd in savage after GNB, you still got TBN !"
    IKR? The TBN copium is real, even after all other tanks get massively improved mitigation options on low CD.
    (11)

  4. #84
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    815
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    But what if you are sitting at a sliver of health before a TB, how are heal effects going to save you then? But also heal effects don't do anything because healers are constantly overhealing tanks (except DRK I guess).
    (3)

  5. #85
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    Even then, a GNB using HoC gets the heal immediatly. That's like 10% of their HP +30% mitigation.
    Though if you are low HP before a TB the fight was likely screwed to begin with.
    (1)

  6. #86
    Player
    Danelo's Avatar
    Join Date
    Jun 2018
    Posts
    305
    Character
    Vann Wood
    World
    Adamantoise
    Main Class
    Dark Knight Lv 83
    Quote Originally Posted by ThorneDynasty View Post
    But what if you are sitting at a sliver of health before a TB, how are heal effects going to save you then? But also heal effects don't do anything because healers are constantly overhealing tanks (except DRK I guess).
    Superbolide>HoC>HoT until healer gets on the ball
    (6)

  7. #87
    Player
    Valknut's Avatar
    Join Date
    Jul 2014
    Posts
    107
    Character
    Agni Highwind
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Kalaam View Post
    It might address the survivability issue, but it'd only be a bandaid fix.
    Dark Knight needs some serious rethinking about his gameplay flow and how its mechanics interract with each other.

    Giving it sustain will just make it less awful, but still boring to play.
    I disagree, I only play PLD and DRK at 90, and PLD in comparison to DRK feels slow, methodical and very boring. I don't play at a high level, but on PLD my mind set is " Keep dot up, keep FoF on CD, Keep Req on CD" When I fail to do any of those it just feels bad, and boring. Despite it being clearly much easier to survive on during expert dungeons, or the random extremes I do get around to playing.

    Drk does have problems. It feels like a machine gun for 30 seconds and then it feels like your fumbling to reload your 6 shooter until the next pull. One of the things I would suggest is to make sure DRK gets full mp between pulls. Hell give it to all tanks, I doubt it effects any of them like it effects DRK. That would keep me playing DRK in dungeons. On bosses... God DRK feels awful, I don't play with buff window timings or organized play. So its all fire and forget on CD, and " God damnit I burned all my MP, and can't TBN this mechanic" its incredibly unsatisfying.
    (0)
    Last edited by Valknut; 01-02-2022 at 02:11 AM.

  8. #88
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    Honestly I don't really like the design decision to align everything on raid buffs, this just restrains all job rotations around those windows.
    (6)

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