In my opinion, a job's PDPS should be balanced with it's amount of Utility and RDPS potential REGARDLESS of the job's difficulty or complexity.

RDM provides more Utility and RDPS than SMN therefore SMN should do a bit more PDPS than RDM.

All DPS should have the potential to provide similar if not equal DPS Contribution to a fight no matter if they are Melee or Ranged.

The 'Range Tax' has lost it's purpose since most if not all Melee DPS classes have insane mobility nowadays.

Perceived Difficulty is up to the individual, a 'difficult' class to some may be child's play to another. Therefore, balancing DPS ability based on Perceived Difficulty is nonsense.

Thank you for reading.