Quote Originally Posted by Insertusernamehere View Post
Hard content you ask? They made one.. only minority liked it (I am not sure maybe they are majority?): Eureka I have some bad memories

I remember getting 2 hit and dying as tank while trying to travel penthesilea and I had all of my mitigation buffs + special buffs for the map.
I remember it took 20 mins to kill a mob because mob was close to aether teleport and I had no choice to kill it.. I remember shouting DPS for help next time It happened :3
I remember going 2 levels back because I jumped from cliff and mob instant killed me interestingly mob spared others (while trying figure out how to get in forge) :3

Is it fun no IMO.. making every single mob on the map "god tier" no fun at all.
You're conflating "difficult" with "punishing." There's nothing difficult about it taking 20 minutes to kill a normal mob or nothing difficult about dying in 2 hits. We're not even asking for content to gate bad players out, we're just asking for content that fosters player skill. That tells those players "Hey, you could be doing better."

Quote Originally Posted by Shuuli View Post
I am still unsure how people play this game with some jobs on console. Like paladin has a bajillion buttons to press. They might be liking summoner a lot
I play on console and the only jobs where I couldn't fit everything on my visible hotbars were Paladin (which was only 1-2 abilities that I just tossed on a hotbar I could swap to if needed, which they never have been) and Samurai (again, a couple of abilities that I tossed somewhere and haven't needed). It's really not a big deal. Most jobs have a bunch of room left.