O3S was probably my favorite Savage raid after A11S. I wish they had kept the sand puzzle during Savage - only made it a random pattern every fight. What I loved about O3S is you didn't know which tile she was gonna jump to at the end, and checking for the safe spot during the cave phase.

I love fights with randomized patterns. It's why I love the current Extreme fight so much. Not knowing where the snakes will show, having to figure out where the safe spot is before the stage turns... IT'S SO MUCH FUN!

This game needs more of this. More unpredictable fights where you actually have to think in the middle. I think the only situation where this wouldn't be good is if it affects uptime.

I don't mind seeing the same mechanics repeating themselves, as long as you mix them up in interesting ways. The current raids that dropped have a lot of potential. Let's see what they do with Savage before we criticize them.