Quote Originally Posted by Kaurhz View Post
Aside from this the only feedback I would have is to try and make these raids feel a little more like raids. Even if that's just adding some corridor fodder before the boss, or 'boss' fights that isn't just a single entity, but rather something like a throwback once again to Cuff of the Father and Binding Coil Turns 3/4.
Nooooo I like being able to zone in and clear within 5 mins. If I know the mechanics right off the bat cause it's the same as every other fight the better cause then I can get out faster. Even better if my rotation is less than 2 buttons that way I barely have to focus or pay attention. I don't even like playing videogames and I'm glad SE is designing things around me