No, we really don't lol.
No, we really don't lol.
The only difference between ARR and the later expansions is that the story got much better and the zones are bigger. Gameplay systems are still exactly the same like it was back in 2013. So yes, the current game is still a clone of 2011 WoW.There's a difference between taking inspiration from (Which yes, 2.0 took inspiration from what was current in WoW *at the time*), and blatantly carbon copying. In no way is the current game a clone of an earlier version of WoW. Just like every other argument I've seen on this, because of YoshiP stating they took design elements from early WoW during 2.0's development because at the time *the entire MMO landscape was changing DUE to WoW's effect on the genre*, you're comparing Apples to Oranges.
Last edited by Neuron; 12-24-2021 at 05:47 PM.
The core gameplay is almost still the same like it was in WoW WotLK and Cataclysm.I played WoW WotLK in the past.
There are some differences like switching classes and no talent trees in FF14 or FF14 has many loading screens and WoW WoTLK had very few. But this are small nuances.
And some improvements like lower server tick etc. would be also very nice for FF14. That is a point i really hate in FF14. Yesterday in Pandemonium i have wasted many cooldowns on dead players.
Cheers
Play more msq and you'll understand why this will never happen.
I mean no, but it would be nice to have the 7 hells as a dungeon set
like 1st dungeon Hell of water 2nd dungeon hell of fire etc
(also didnt we get an afterlife zone in endwalker ? we refought many old chars in the dungeon
Why do you even play this game? Just go play wow if that's what you want. And this is directed at every annoying wowfugee who's been making forum posts demanding this game copy x thing from wow.
Calm down, Bobby.
Though in their defence... Both games have funny enough touched upon a lot of the same themes, only that one of them is coherent and the other seems to have amnesia every patch.
What are you going on about? Haven't you been paying attention to the storyline thus far?? The entire game and all the expansions have been about the afterlife of the original world that was destroyed.Since Naoki Yoshida's favorite game is WoW and FFXIV's gameplay systems is based much on the past WoW systems, it makes sense for square enix to follow in the footsteps of WoW and make the next expansion in the afterlife. Just don't make covenant and borrowed power systems. Keeping the current system with an afterlife setting will be a match made in heaven. What do you guys think?
We just have been at our "afterlife"... there isnt much more then that lol
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