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  1. #21
    Player
    Equitable_Remedy's Avatar
    Join Date
    Oct 2020
    Posts
    917
    Character
    Eristede Kell
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Nazrus View Post
    I think 7.0 should focus on reworking old job designs instead of adding new jobs
    While that would be my personal preference, new classes do seem to be a big draw for a lot of people.
    (0)

  2. #22
    Player
    Nazrus's Avatar
    Join Date
    Feb 2014
    Posts
    18
    Character
    Namus Levendon
    World
    Cerberus
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Equitable_Remedy View Post
    While that would be my personal preference, new classes do seem to be a big draw for a lot of people.
    True vut reworked old jobs could also feel fresh like new class.

    There has to be limit on how many jobs we can have due to balance issues and encounter designf.

    Also one of the reasons we got reskinned dungeon gear is because they heave to create new gear for new classes every time...
    (0)

  3. #23
    Player
    DrFlesh's Avatar
    Join Date
    Aug 2013
    Posts
    100
    Character
    Misha Reines
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    not before we get a greedy rogue and bow classes
    (1)

  4. #24
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Nazrus View Post
    True vut reworked old jobs could also feel fresh like new class.

    There has to be limit on how many jobs we can have due to balance issues and encounter designf.

    Also one of the reasons we got reskinned dungeon gear is because they heave to create new gear for new classes every time...
    You mean exactly one job specific set of artifact gear we get per expansion? We haven't had a job which doesn't share gear with previously existing ones since ninja.
    (0)

  5. #25
    Player
    Palladiamors's Avatar
    Join Date
    Feb 2017
    Posts
    309
    Character
    Ishimar Furial
    World
    Cactuar
    Main Class
    Summoner Lv 93
    I think the Summoner rework needs a rework.
    (1)

  6. #26
    Player
    Nazrus's Avatar
    Join Date
    Feb 2014
    Posts
    18
    Character
    Namus Levendon
    World
    Cerberus
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Azuri View Post
    You mean exactly one job specific set of artifact gear we get per expansion? We haven't had a job which doesn't share gear with previously existing ones since ninja.
    Also older glams for new jobs...
    (0)

  7. #27
    Player
    storm's Avatar
    Join Date
    Nov 2012
    Posts
    202
    Character
    Fozzie Bear
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by ZeraSkiratea View Post
    they "ditched" it because you cant very well have a endwalker class start at LVL1 without some VERY jarring problems(like how current RDM gets dual cast trait at LVL 1, but his first spell is learned at level 2. which makes the first enemy in POTD always interesting to fight because i always forget it and try to cast jolt when i have to use my melee attack)


    The Class=>job System dosnt really hold ANYTHING back given of how it works with the potential exception of scholar/summoner as that one is just an odd case.
    Please tell me where the Class system held them back?
    Specifically yeah, they've cited SMN/SCH as being a problem. Originally they planned to take the class system forward. From Archer you could also get Ranger, and they were planning Musketeer early in ARR like how the limsa pirates use regular guns instead of the special MCH weapons. They didn't ditch it because of needing to start jobs at later levels, or at least not only because of that. They could have easily made classes start at later levels too if they decided they wanted to keep the system. But it was just overly complicated and created more problems than it solved.

    There's no reason why they couldn't start the current jobs at level 1, they literally do the same thing. And they could use that chance to permanently divorce SMN and SCH from each other. Also lore is written after the fact to justify game mechanics not the other way around. You seem pretty opposed to the idea, but honestly it would change very little, and just clean up an overly complicated unnecessary, and no longer utilized system.
    (1)

  8. #28
    Player Soge01's Avatar
    Join Date
    Jul 2015
    Location
    Ul'dah
    Posts
    2,406
    Character
    Waira Amarilla
    World
    Faerie
    Main Class
    Black Mage Lv 100
    I would like at least one more job for scouting and casting gear. After that, then a very serious focus on ALL the classes and bringing individual identity back to ALL of them. Because its not just the old jobs that suffer, but the new ones as well, because you know eventually they will be gutted to fix another job.
    (0)

  9. #29
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Jirah View Post
    Seconded, the last purely beneficial rework they’ve done was Bard in SB after the caster bullcrap in HW.
    Honestly, both being played optimally in the content of their time, I slightly preferred Bowmage to StB Bard.

    At least Bard was still a support in HW, instead of "Cycle additional minor mechanics, in mostly rigid sequence, that are group buffs only in the barest technical sense (and the only effect of which is that you end up with even less freedom around/by which to optimize said additional mechanics)." It was also the last time our Heavier Shot procs felt remotely meaningful.
    (3)

  10. #30
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Nazrus View Post
    Also older glams for new jobs...
    Which older glams? New jobs don't get any older glams adjusted to them. Allowing reaper to wear previously exisiting dragoon armor requires no work. We don't get older extreme or even ultimate weapons anymore either. Are we talking about all of like six weapons you get for 70-80 stretch?
    (0)

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