Quote Originally Posted by realverun View Post
Pre Endwalker the audio for the game worked flawlessly. For like 6 years. With the update a multitude of audio errors are being reported and the only formal response was that it was being looked into and maybe we should lower our sound settings.

Constant stuttering, popping, crackling when just trying to do the MSQ, let alone group content is ridiculous.

The only solution is to disable Ambient Sounds. This doesn't even address the multitude of other sound related errors being reported.

Hundreds of posts from users having the same issues but nothing is being done about it. The spatial audio option that requires a THIRD PARTY system you have to pay for is not a fix. It doesn't even work. Who thought that was a good idea? Fire them. Then fire them again.
1) they need the information of what works and what doesn't.
2) they need the system information that only a few people have given them.
3) they are trying to give you an alternative in the meantime while they investigate it.
4) this is not a 100% problem, the worst i've had since 6.0 dropped is the "ECHO" of scenes in big indoor spaces, otherwise I'm having no issues with sound other than the occasional system sound drop that takes all game sound away till restart. that has been happening since before 6.0.

What you are calling solutions is actually temp fixes while they work on the problem. why are you yelling at the people who are having to work on SEVERAL issues at once and expecting them to give you a fix the next minute (how I felt your post is going not what you said).