Quote Originally Posted by Ferra View Post
Wouldn't be surprised if damage is just damage in the future. This was before my time in FF14 but I heard that there were elemental resistances ala early WoW but was dropped.

I'm not sure HOW major of a deal it is but there's currently little difference between the damage types as far as I can tell.
2.0 still had elemental resistances as a stat. I think your base values without gear were even impacted back then by the patron you chose at character creation. It was so long ago I don't remember. It also had resistances for physical damage types blunt, piercing, slashing. 2.0 also had stat points to allocate the first time you reached a level with any job which they trimmed out of the game later as well. The game started with a fair amount of game mechanics fans of the FF series usually expect of games in the series missing and some that initially survived were trimmed because their impact due to lack of other mechanics was so minimal that they didn't need to be there.