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  1. #1
    Player
    Maulclaw's Avatar
    Join Date
    Jun 2021
    Posts
    49
    Character
    Wyznwilf Bloelaksyn
    World
    Mateus
    Main Class
    Paladin Lv 93

    A video showcasing all of Dark Knight's removed job actions. Thoughts?

    A video was posted yesterday that shows all skills that have been purged from a Dark Knight's skill list, including a few that people seem to sorely miss.

    You can watch the video in the following two links:
    - https://youtu.be/IXMTLM19JZw (shows name of skills and tooltipis)
    - https://youtu.be/Z2rZYp4vJTM (textless version)

    I never got to see any of these skills live in the actual client, so I'm curious to see what people have to say or think about any of these; or if there's any you'd like to see brought back to the game.
    (20)

  2. #2
    Player
    Aluja89's Avatar
    Join Date
    May 2018
    Posts
    466
    Character
    Aluja Bright
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Imagine your main combo was Low Blow>Scourge>Power Slash.
    Imagine your AOE was Spinning Slash>Tar Pit
    Imagine you could apply "Sin" stacks and each 10 stack makes a shadow guillotine appear on top of your target and you could set it off with Sole survivor.

    Just throwing out ideas, but mainly I absolutely hate the current animations. They're all floaty and weightless, I mean wtf is Bloodspiller...
    (9)
    Last edited by Aluja89; 12-28-2021 at 04:13 AM. Reason: Changed hard slash to power slash, confused myself.

  3. #3
    Player
    Zordrage's Avatar
    Join Date
    Jun 2015
    Posts
    134
    Character
    Zordiark Darkeater
    World
    Omega
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Aluja89 View Post
    Imagine your main combo was Low Blow>Scourge>Hard Slash.
    Imagine your AOE was Spinning Slash>Tar Pit
    Imagine you could apply "Sin" stacks and each 10 stack makes a shadow guillotine appear on top of your target and you could set it off with Sole survivor.

    Just throwing out ideas, but mainly I absolutely hate the current animations. They're all floaty and weightless, I mean wtf is Bloodspiller...
    I like the animations.

    I have more issue with the DPS ability button bloat we are having now. i sometimes feel like i have more DPS buttons as a Tank then some of the DPS jobs in the game no joke.
    And they are not even fun to use because most of them don't do anything extra just some average dmg and thats it.
    it does not even mater in what order you use them or when just hit it when its up.

    There was someone posting a meme about DRK gameplay of
    Random BS GO !
    then wait 45 sec to do it again.

    thats actualy not a meme but facts lol
    (2)
    Last edited by Zordrage; 12-24-2021 at 03:40 AM.

  4. #4
    Player
    Lyth's Avatar
    Join Date
    Jul 2015
    Location
    Meracydia
    Posts
    3,878
    Character
    Lythia Norvaine
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Several of these animations were brought back in less flashy form as role actions (Reprisal, Low Blow, and Delirium as Interject). All three were fantastic in their original form. I wouldn't mind a second tiered combo system that was resource dependent, like Reaper's combo system. Perhaps if you use a Edge/Flood move, you temporarily gain access to an enhanced combo step for the next GCD.
    (8)

  5. #5
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    Reprisal and Low Blow looked so cool back then
    (5)

  6. #6
    Player Anhra's Avatar
    Join Date
    Sep 2020
    Location
    Ul'dah
    Posts
    824
    Character
    Anhra Nefaris
    World
    Omega
    Main Class
    Scholar Lv 90
    I really wish that Sole Survivor would make it back into the game as a compensation for Living Dead, so that if you use the latter, SS will trigger when youre either the last man standing or you killed the target, curing walking dead and healing you for arround half max HP.
    (3)

  7. #7
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    Sole Survivor had litteraly no reason to disappear
    (12)

  8. #8
    Player
    shao32's Avatar
    Join Date
    Apr 2015
    Location
    arcadis
    Posts
    2,067
    Character
    Shao Kuraisenshi
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    To many good skills lost, such a waste.
    (12)

  9. #9
    Player
    Crater's Avatar
    Join Date
    Mar 2014
    Posts
    399
    Character
    Jade Nixx
    World
    Balmung
    Main Class
    Marauder Lv 90
    Sometimes it really does seem like they cherrypicked the absolute worst animations the class has and trashed the rest.
    (10)

  10. #10
    Player
    Maulclaw's Avatar
    Join Date
    Jun 2021
    Posts
    49
    Character
    Wyznwilf Bloelaksyn
    World
    Mateus
    Main Class
    Paladin Lv 93
    Quote Originally Posted by Lyth View Post
    Several of these animations were brought back in less flashy form as role actions (Reprisal, Low Blow, and Delirium as Interject). All three were fantastic in their original form. I wouldn't mind a second tiered combo system that was resource dependent, like Reaper's combo system. Perhaps if you use a Edge/Flood move, you temporarily gain access to an enhanced combo step for the next GCD.
    Honestly, I wish we'd keep the role actions... but have their animations adapt to the job in question. Keep the original DRK ones as they are and fit the other three jobs to their own themes. No idea how hard this would be considering not even modders can make this work from what I read online. I'm sure SE could do it, obviously. I personally really like the way these felt for DRK, they sure packed a punch in their original form like you said.
    (0)
    Last edited by Maulclaw; 12-24-2021 at 05:51 AM.

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