There are something about the QoL for BRD
1.As we know,repertoire has been freed from dots and now we get it by 80% chance,why not directly set the chance to 100%?
2.Different songs affect BRD's rotation a lot,while in light party dungeons,the wanderer's minuet now seems very weak on handling multiple minions,but BRD players knows that we cannot change the songs very quickly for its CD is 120s.
3.As for the potency changing in patch 6.0,the potency of bloodletter and rain of death is quite close,why not,make them to a single skill which has attenuation just like other job do?I think we can remove the bloodletter,then make a new AOE pitch perfect.
In this way,the wanderer's minuet has AOE skills to carry,also can solve the first problem I've mentioned.
4.Also we think,we can reduce the CD time of wanderer's minuet and mage's ballad to 60s.And they share the same recast time.So we can make BRD players always have "right" songs to sing,but we need a correponding change on Finale.
5.Last,in order to reduce the sense of failure in the time that BRD players sing the wrong songs in critical situation,we can remove the recast time of army's paeon and less it potency to nearly zero,make it as a method to stop the loss of more damage.