
Originally Posted by
rewd
It's only a problem if you make it a problem, as potency is potency. When damage is high, you can chain spam E. Diagnosis/Adlo because the shield will be depleted before your next GCD lands. If damage is not high enough, you can use Dyskrasia/AoW once or twice before reapplying the shield again. I recently had the "pleasure" to heal a DRK as SGE in Smileton. The first w2w pull hits hard and the tank would barely mitigate (only using Arm's lenght and Rampart) and after using all my tools I still had to spam E. Diagnosis, but it was enough to keep him alive. It's just incorrect to say that SGE and SCH can't brute heal when it comes to that.
There is also a difference between simplicity and ease of play. WHM is simple (but I'd argue every healer is) but what about ease of play, especially in ARR conten where you would be likely to start? SCH and SGE could be considered more "complex" because of their resource management - as simple as it might be, especially SGE's - but why would you even pick WHM over AST if you want a smooth/easy experience?
Their GCD heals overlap, and on top of that AST comes with the best MP regen in the game (LD, Draw and Astrodyne at level 50!) - while WHM has the worst one by a wide margin - an oGCD available from Sastasha (which, at lower levels, is essentially a Benediction), a CD to make your spells instant and another GCD to boost your ST heals. WHM has PoM which is not as powerful as Synastry/Lighstspeed and also exacerbates the problem with MP regen and Holy. Holy is great... With a good group. Mitigation + big DPS is great. Holy with a mediocre group (the general DF experience), is, on the other hand, often a liability: it's weak, it has a cast time and it requires to stay in melee range.
AST's cards - especially at lower levels - are not complicated enough to offset the power and ease of use AST brings, so I really can't understand what would make WHM the best beginner healer as people often suggest.