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  1. #1
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,245
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100

    Ninja needs Help.

    The Ninja job needs some serious help right now, it has just way too many abilities.
    Does any of the Devs actually play this job on a PC , if so, please tell me how the heck you bind all those abilities to hotkeys.

    Please make the following changes to help with the button bloat and less clunky playing experience:

    Phantom-Kamaitachi:
    Replaces Hotkey of Bunshin after Bunshin is used.


    Forked Raiju>Fleeting Raiju:
    Replaces Hotkey of Ninjutsu after Raiton is used.
    (1)

  2. #2
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,104
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Phantom Kamatachi, yes.

    However Forked Raiju I'm not sure really works. It's not hard to use Raiton while still having another ninjutsu charge or Kassatsu off cooldown, in which case you'd be locked out of executing another ninjutsu until you use Forked Raiju.
    (2)

  3. #3
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,245
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    hmmm maybe the way it works is a little different than i first thought, let me reframe it.

    ofc you can still use Ninjutsu after Mudras, but when you got Forked Raiju, Ninjutsu (which is otherwise disabled) turns into Forked Raiju, forked Raiju also stacks so it doesn't need to be used right after Raiton, was it different before? i swear i couldn't use Forked Raiju anymore if i didnt use it right after Raiton.
    (1)

  4. #4
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    I thought it was gonna be '' NIN dps is too low '' and I was gonna agree.
    But it's just yet another '' too hard/ too many buttons '' thread?

    They removed buttons that were replaced in EW you're not actually pressing more buttons.

    I don't find it hard to keybind NIN at all, and it doesn't feel bloated to me.
    It almost feels as if anything above 4-5 buttons people will call bloat...

    (7)

  5. #5
    Player
    Arohk's Avatar
    Join Date
    Jul 2019
    Posts
    1,245
    Character
    Lucretia Ryusagi
    World
    Twintania
    Main Class
    Gunbreaker Lv 100
    you got 36 hotkeys, and don't call that a bloat? i guess your keyboard has 100+ buttons so there is some room left for more.

    i use ~26 in total and any more it just feels uncomfortable to play with, i am not talking about reducing it down to 5 or 6 lol, just combine a few skills where it makes sense.
    (2)

  6. #6
    Player
    Noraiga's Avatar
    Join Date
    Jun 2017
    Posts
    55
    Character
    Noraiga Celesteis
    World
    Omega
    Main Class
    Monk Lv 90
    I don't know... Same as Kolsykol, i mean i don't have any issue with NIN button and yes i'm lvl90, my only issue with NIN is DPS, it is again back to old nin High skill ceiling which is good but low dps which make the job difficult for absolutely nothing.

    But i totally agree on PK.
    (1)

  7. #7
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Arohk View Post
    you got 36 hotkeys, and don't call that a bloat? i guess your keyboard has 100+ buttons so there is some room left for more.

    i use ~26 in total and any more it just feels uncomfortable to play with, i am not talking about reducing it down to 5 or 6 lol, just combine a few skills where it makes sense.
    Not really, most of those are rarely used.
    I am not using 36 keys in a battle.

    If you want to complain about this then I am not sure why you're targeting NIN in particular because NIN is not actually even the most active with different button presses.
    If you think of the Mudras as just one ability too which is how I approach it then it's even less.

    One key can also be multiple at once, R, Ctrl R, Alt R, Shift R, 1 2 3 + those buttons too etc.

    I count 16 buttons for single target if I think of Mudras as one 18 as separate.
    And many of those are not frequently pressed.
    Some are also the same buttons with just Ctrl added.
    (2)
    Last edited by Kolsykol; 12-23-2021 at 12:57 PM.

  8. #8
    Player
    Kiteless's Avatar
    Join Date
    Aug 2013
    Posts
    432
    Character
    Bluethroat Cantus
    World
    Mateus
    Main Class
    Gunbreaker Lv 89
    Nah, NIN's button count is fine. I definitely couldn't fit anything else in there, but what is in there all fits nicely.

    Now, the DPS, on the other hand... wow, that's awful. Not even Trick Attack can save that trash.
    (1)

  9. #9
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Please don't force Raiju on Ninjutsu, the only thing keeping it from being more garbage is the fact we can delay it with mudras. Having the separate button is a boon in this case just to avoid fat-finger situations as well as programming conflicts. At the moment Raijus need changes to let us use them WHEN we want to. We'd currently be better off not having the skill at all if we're going for the effort of removing a button.

    I agree on Bunshin and PK. For me this is much easier to bind than expected. There are 26 actions in the entire kit, plus six role actions. You can easily fit the job actions in two hotbars, leaving Hurajin and Shade Shift off with the role actions.

    Here's my setup, with none of the fluff I use for job swapping or emotes, since that's bound to that single macro in the top right of the kit.



    It's a lot easier to manage than you'd expect, as long as you're willing to throw out the default keyboard setup and do what feels natural to you. In my case, I use 1-6 to z-n for my default hotbar keys (left half of hotbar), with alt as my only modifier key (the right half), and I use shift for stuff like duty actions and pet hotbars. How do I move, then? I use my mouse. Legacy movement. It has two binds, one for turning around, the other for auto run.

    In a pinch I can use the Numpad to adjust things, since that's closer to where I use my mouse, and that setup mirrors the WASD setup with a mix of camera buttons that are useful with Legacy movement. I've used that frequently when I still had a wireless one. I've been using that as the basis for my control scheme in multiple games for 20 years now. WASD is really good when you don't have too many buttons. In MMOs like XIV it's objectively harder compared to a setup like mine (though to my knowledge RTS games use a similar setup for issuing commands to units).

    Imo, do what suits you, but if you think NIN's hard, I'd maybe try binding some of the healers to see if that's worse for ya, and asking if it's your controls that are the problem. Cause it is possible to use a keyboard setup that can handle way more skills than XIV has. My personal setup here could handle a 96 button game if I wanted it to before dipping into multiple modifier keys (2+ of Shift/Ctrl/Alt). I don't think that'll ever happen here, but I allow for that kind of nonsense since classic MMOs had a habit of using more hotbar space than XIV does. I think that's probably your issue, and the only job that would work if you're concerned about minimizing the bloat would be SMN, which has the least number of buttons in the game currently.
    (2)
    Petition Thread for "Playable Loporrits": https://forum.square-enix.com/ffxiv/threads/436512-Make-them-Playable-You-Cowards
    Are You Happy with the Endwalker Healer Reveal? - Poll: https://strawpoll.vote/polls/2e6mxhnx/vote - Thread: https://forum.square-enix.com/ffxiv/threads/443437-Poll-Are-You-Happy-with-the-Healer-Kit-Reveal-for-Endwalker

    Mechanics are Aesthetics. Graphics don't make interesting gameplay.

  10. #10
    Player
    Equitable_Remedy's Avatar
    Join Date
    Oct 2020
    Posts
    917
    Character
    Eristede Kell
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    This forum definitely needed another NIN whine thread.
    (3)

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