You can finnish EW MSQ in 17 hours, probably even faster if you spam click and skip cutscenes.

You can finnish EW MSQ in 17 hours, probably even faster if you spam click and skip cutscenes.

This is something that will become a more raging issues say they are eight expansions in and someone new joins and wants to play with their friends that are current, you will have a long road ahead of you beforehand aside from them queueing with you when the story requires a dungeon or similar.
With that said, Endwalker can be completed in about a day if you skip all cutscenes, all dialog and just go. To help with queues you can even use trust and the NPCs help with learning mechanics as well, so you'll be with your friends in no time. Don't be disheartened. You made it to lv eighty this is only the beginning so your friends who have completed everything will eventually resort to just leveling other jobs while waiting anyway and in that they will join you on your journey more likely than not.


7.0 is the "perfect" time to discuss a new new player experience. The fact that a new story is starting allows Squenix to sit down and somehow figure out a way to let people start with the new story line. It's certainly possible that they won't because they don't want to give up their revenue from story/level skips.
Ideally, whenever creating a character you'd have an option to start a character in the Hydaelyn/Zodiark story or the new story. If you select the new story, then maybe you play through a "short" tutorial, a couple of hours, which levels you to 90 and teaches you a little bit about the world. Then you can start where everyone is at, and can do a New Game+ if you want to learn the Hydaelyn/Zodiark story.
Like I said, who knows if that's what they'll do, but I feel like it's important to change this for new players.
My question is : what do you hope to do at "endgame" with friends? Because if that's your MAJOR goal, understand that, as of right this moment, the only "endgame" is 2 EX trails and 4 normal raid fights. And anyone concerned with "endgame" is going to do all 4 normal raids on Tuesday and be already farmed out on the EX trails. Like I don't even do them anymore unless someone asks, I just log in and farm crafter scrips or level an alt job or do old pre6.0 content I still haven't done. The endgame you want to do with your friends might not even be content they wanna do anymore because they've farmed it to death already. If your friends are not willing to play catch up with you NOW while you're doing MSQ, when they can level alt jobs and actually get something out of helping, I don't feel like they'd wanna play catch up to grind out things they've already farmed.
The patch cycle is set up in such a way that you are given months to get caught up through story to get in to the "endgame". 6.0 -> Savage Raid is a month's difference, and you don't even have to do the EX trails or dungeons to get gear as you can just craft or buy your way in to it. 6.0 -> 6.1 is going to be like 3 months of a difference at least. You have plenty of time to just chill and play catch up, even if you're skipping cutscenes.
The argument that you enjoyed the story in ARR when we weren't the "super chosen one" is bizarre to me because we always have been. Hydaelyn, the literal will of the planet, tells you you are her chosen in the first cutscene you see upon making a character. The only difference from then till now is our understanding of what that entails and our recognition from others.
Last edited by Towering_Dusk; 12-29-2021 at 06:38 PM.
Just gonna be another voice pining it in but typically those who story skip don't skip around as a result of the "end game" content being more limited than other games as a result of the game focusing on it's story telling and lack of retentive mechanics meant to keep the player playing a result of compulsion.
FFXIV's more of an RPG than MMO, an RPGMMO. And if you do skip to the end game you may just get bored and quit all together after wasting the money on the skip. Your mindset should be more akin to a single player game than that of a multiplayer game, whenever I recommend it to friends I aim to hear their thoughts and experiences, but not partake in them through the game.

I have to say, if your friends aren't offering to help you with dungeon runs - are they really friends? Running dungeons when you get to those points in the MSQ is hardly an arduous task to accomplish when helping someone. Playing through the MSQ is actually the single fastest way to level your first job to max level, and it takes little effort. You will always find content gated behind quests, especially end game content in ANY mmo. Final Fantasy has always been a story driven franchise. They sell story skips for previous expansions but never the current. It's a simple matter of pacing yourself. I personally be like "Ok, I'm questing till I complete the next dungeon, then break" and come back the next day or w/e. I reach a dungeon or trial, finish it, and that's my queue to break from the game. I do this with both MSQ levelled job and when I go to level alt jobs.
Why do people always have to be so offended just because not everybody cares about the story?
You say it's a story-driven game, but it's also a MMORPG. MSQ is basically solo content.
I have plenty of friends who couldn't care less about the story, go through new expansion msq in 2 days, and then just enjoy all the content and the social aspect of the game for the rest of the time. And they play all day and never unsub.
Conversely, I know also people who only play for the story and don't care about the combat system or anything, and basically play it like a single player game just for story. They only sub every couple of years when new story is out, catch up on story in a few weeks, unsub.
Honestly, you all say there's not much end game in this game, but the constant tome grind, EXes, weekly normal raid, savage, weely alliance raids, hunts, and so on are what keeps players subbed and playing most of the time. The MSQ is in proportion pretty hort and lonely. And the most important thing that keeps people playing an MMO is, guess what, playing with your friends/other people.
And while people are saying "can't your friends do MSQ with you", the dungeons and trials are only a small part, most time like the OP said you'll be running back and forth, which doesn't make sense to get help for, as well as doing solo duties. Luckily EW had very few solo duties, which made me very glad, but with the OP coming from just finishing ShB, that expansion has an insane number of solo duties, there's at least 2 per area, and they're all pretty long too, so I understand the tiredness. I'm going through ShB again with my lala, skipping cutscenes and dialogue and all, and it still takes forever because of the constant solo duties.
As for learning mechanics, an MSQ skip doesn't give you a class skip. Conversely, someone may have done all MSQ and loved the story and drooled at all the waifus/husbandos and stuff, but still have not a single clue on how to play their class, because they only dragged through for the story and didn't actually care/put an effort in combat, or the class they play later is not the one they did msq on and they have even bought a class skip for it. Or someone could have been just carried/enabled bad gameplay by their friends.
There are a million reason why someone may not even know what a stack marker is, you can't blame it all on skipping msq. Especially since, as per OP, you can't skip the last expansion and yet people still don't know how to play.
Yesterday I was farming Syriu and a lvl 90 RDM was there who never even once went into melee combo. Imagine. Not to talk about using Embolden ofc.
As someonewho likes the story (but then I'm someone who loves even more BDO story, where not skipping is considered crazy, just saying), I'd personally love to be able to skip my alts all the way through.
I also think new players should be able to skip, in a game that cumulated all these years of cinematics and all. Just be able to play with their friends and all, have a taste of actual gameplay and then go back to the story with calm, without pressure, and out of their own choice, rather than "because you have to do story first", like the example of vegetables before dessert. New Game+ is a thing, or for a full experience there's always alts. Nothing wrong with it.
I have a friend who quickly skips through story to be able to do endgame right away, when new story drops, and then goes back to it with calm with inn cutscenes/new game+/whatever. Just because you enjoy story first, and gameplay as side-effect, it doesn't mean everybody has to be the same.

I guess your friend doesn't know that some cut scenes have to be watched the first time through to be able to view them in the Inn, there's no getting around it. Not that those are extremely crucial, but they do give you lore behind things like a certain bar wench from an area of ShB just to name the most recent one I can think of.
I strongly suggest you stick with the story. Any good friend will say the same and help you running the dungeons/raids for your completion. Any friend urging otherwise is... not a good friend imo.
Y'all have some shit friends, FFS.
I love seeing people going through the MSQ and seeing them react to the major story points. When I have a friend going through the MSQ, a lot of time me and some other mates are with them on discord, having them share the screen and actively engaging with them and enjoying their reactions. We were all talking about plot points on our discord server too. We don't let friends who are doing the MSQ go through dungeons and trials alone, the vast majority of the time there's a veteran with them.
Seeing people going through the story is one of the little joys I get in this game, and I know I'm not the only one. Streamers doing MSQ are very popular for a reason. Maybe find some better people to go through this journey with you.
Last edited by HemlockEvergreen; 02-26-2022 at 12:03 AM. Reason: Spelling
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