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  1. #41
    Player
    rewd's Avatar
    Join Date
    Jun 2021
    Posts
    592
    Character
    Tolo Rewd
    World
    Spriggan
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Connor View Post
    Snip
    To be fair, you are using a lot of double standards here.

    - Apparently looking cool is a plus for SMN, but a symptom of being a shallow job for BRD?
    - Why is Radiant Finale boring and automatic because you always line it up with raid buffs, but Searing Light is "good"?
    - DoTs on BRD are night-irrelevant, but no mention at all for SMN's Aetherflow?

    Not to mention you highlighted some serious flaws of new SMN, even though they were meant to be praises. For example Titan has the most oGCD windows... With nothing to weave in them.
    (10)

  2. #42
    Player
    Connor's Avatar
    Join Date
    Feb 2013
    Location
    Limsa Lominsa
    Posts
    2,139
    Character
    Connor Whelan
    World
    Odin
    Main Class
    Bard Lv 100
    Quote Originally Posted by rewd View Post
    To be fair, you are using a lot of double standards here.

    - Apparently looking cool is a plus for SMN, but a symptom of being a shallow job for BRD?
    - Why is Radiant Finale boring and automatic because you always line it up with raid buffs, but Searing Light is "good"?
    - DoTs on BRD are night-irrelevant, but no mention at all for SMN's Aetherflow?

    Not to mention you highlighted some serious flaws of new SMN, even though they were meant to be praises. For example Titan has the most oGCD windows... With nothing to weave in them.
    I didn’t mention those things for Summoner but of course they still apply. Aetherflow feels like a relic of the old Summoner that doesn’t fit anymore, Searing Light has a nice effect but you don’t really have any ‘choice’ in when it’s used. Ruin IV is still GCD but Summoner already has a ton of instant-use GCDs so it just feels weird. Physick still exists. Rekindle doesn’t make sense in a game where healing requirements are already so subdued. Everlasting Flight ends up as overhealing most of the time.

    Saying I like what they’ve done with Summoner doesn’t mean I’m giving them a pass on all their failings. I’m just more familiar with Bard so it’s easier to comment on. You’re right that Summoner shares a lot of problems with Bard. And again, I do like the new Summoner, but that doesn’t mean I disagree with any of the complaints levelled against it. I guess what I meant is that I like their concepts behind the new Summoner? The idea behind it. I mean, yeah, the execution definitely needs work lol, but I like the idea
    (1)

  3. #43
    Player
    OtakuSempai's Avatar
    Join Date
    May 2019
    Posts
    119
    Character
    Corvus Marcellus
    World
    Exodus
    Main Class
    Sage Lv 90
    The only players that like SMN right now, and the ones that still play MCH and DRK, are people who love the aesthetic and the pretty shiny particle effects. That's it.
    (11)
    Quote Originally Posted by anhaato View Post
    The biggest issue is that square just can't reconcile that some people won't play some jobs optimally. Instead of accepting that people will do that and complain about jobs being hard, they lower the skill ceiling on them. Sure it might make the more casual players happy, but even then for a job like this it's very rarely going to make someone who hated the job start loving it and want to main it. Meanwhile those who enjoyed it before feel alienated.

  4. #44
    Player
    Tulzscha's Avatar
    Join Date
    May 2016
    Posts
    275
    Character
    Tulzscha Abbith
    World
    Jenova
    Main Class
    Reaper Lv 90
    Quote Originally Posted by godvivec View Post
    There should always be options for ease of use, like red mage. We don't need every class to be that though. I want classes to have middle/lower skill floors and high skill ceilings.
    Hear hear. MMOs should have something for everyone. All the casters are boring now.
    (1)
    Void Mage Job Concept: https://forum.square-enix.com/ffxiv/threads/469993-New-Job-Idea-Void-Mage-v.2

    Witch Doctor Job Concept: https://forum.square-enix.com/ffxiv/threads/445597-Job-Concept-Green-Mage

  5. #45
    Player
    Easayia's Avatar
    Join Date
    May 2020
    Posts
    111
    Character
    Eliyas Florean
    World
    Sargatanas
    Main Class
    Bard Lv 90
    Quote Originally Posted by Connor View Post

    Honestly I feel like the current iteration of Bard is just nothing but shiny, high potency arrow attacks because they really wanted to cover up how bad the ‘support’ aspect of the job has become. Numerically it’s fine; in terms of actually playing, it feels like an Archer with two useless songs and some passive party buffs that don’t make any meaningful difference to the job.
    And at that the DPS side doesn’t make a lot of sense either. DoTs are nigh-irrelevant a lot of the time yet they didn’t give us anything to manage or consider in their place. Paeon is now an entire song where you don’t hit your oGCDs (Bloodletter) so they retain charges for burst phase which doesn’t make any sense for a supposedly proc-based oGCD heavy dps and I genuinely think is the result of an oversight and not some big brain changes they made to Bard’s rotation. Barrage doesn’t proc Shadowbite which can make trying to get it during big pulls a pain, especially if you’ve used Raging Strikes. Minne and Paean don’t have any meaningful interaction with Bard’s dps which just makes them feel even more irrelevant as abilities.
    2 useless songs? the only song that feels bad is Armies peon......

    The Dots are probably going to go away and have 2 new skills replace them since the dots no longer do anything other then damage you refresh. As I have said before though what would you replace them with bows normally have different types of arrows :shrug.

    "Honestly I feel like the current iteration of Bard is just nothing but shiny, high potency arrow attacks because they really wanted to cover up how bad the ‘support’ aspect of the job has become"
    In terms of Support what do you want Bard to have? DPS is the most important stat in the game until that changes there's not much you can do..... .

    Bard now has Battle voice and Radiant Finale for damage buffs to both them and the party which is great since we are a DPS that is what we are. We still have a few situational support skills but so do the other phys Range DPS...... and when looking at Bard now lined up with the other phys ranged its right where it should be in DPS.

    BARDs a DPS Support role doesnt exist it never has unless you call giving someone mana support.......
    (2)

  6. #46
    Player
    Palladiamors's Avatar
    Join Date
    Feb 2017
    Posts
    309
    Character
    Ishimar Furial
    World
    Cactuar
    Main Class
    Summoner Lv 93
    Quote Originally Posted by godvivec View Post
    I'm having trouble picking up anything nowadays.

    I was kind of looking forward to the SMN changes, but playing it more than one dungeon made me feel dead inside. At least I use to have to pay attention to DOTs with my rotations. Now I don't have to do anything but spam ruin in between summons.....How are people enjoying this class? One dudgeon, I mean that literally, and I felt like the class is as braindead as it could possibly be. I don't feel like I have any way to improve my gameplay, it's so simple that you've already mastered the class within a couple hours of playing it. That's a huge negative for me. There goes my main, and all it's glamour.

    From what I've seen people there are quite a few people enjoying it. How? I'll never know. Will they enjoy it in a couple months when their key bind for ruin is so worn down it's text is faded, and they have carpal tunnel from the one button spam? I also don't know.

    I'm seeing the trend of dumbing down classes, and it's kind of sad. There should always be options for ease of use, like red mage. We don't need every class to be that though. I want classes to have middle/lower skill floors and high skill ceilings. That doesn't appeal to the mass audience it seems, so classes will get simpler and simpler as time goes on.
    Summoner has been my main since 2.0 came out and I had to force myself to finish the MSQ with it. Its not the summoner I knew and loved, its not even a good or well designed job. Its simple and flashy, and that seems to be what people love about it. In the mean time we had an ENTIRE PLAYSTYLE ((Pet management)) and half of another playstyle ((DoT management and interaction)) removed. Yoshida needs to get his head out of FFXVI and get back into quality control on XIV like yesterday, no wonder the dude delayed the release, he knew it was in a sorry state.
    (4)

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