As a new player, the high level players escorting me through Castrum and Praetorium didn't make my experience better. It wasn't a fun experience, the cutscenes were nice, but the gameplay was not fun.

What would have made it fun for me would have been if I had gone through it solo, or with friends. Where I could figure out what was going on at my pace or with people who wanted to be there with me instead of ending up on the wrong side of an elevator or not picking up a necessary key or whatever else while people are a mile ahead of me because they just want to end their suffering.

They could make it something fun. Let me explore the dungeon, let me do it at a pace that works for me, let me have engaging fights.

Like, it's billed as though the reason that high level players have to sit through these cutscenes so many times is to let low level players get through required MSQ dungeons. But the only reason that they are required for this is because the game requires 8 people to do it. But it doesn't have to. Conceptually, you want 8 people to do it because it feels more fun to do in a group. But when 7 of 8 players don't actually want to be there, it's not fun. And when the systems and mechanics are trivialized because of the way scaling works and the way that it's been tuned, it's still not fun.

Throw me in there on my own, with my friends. Give me a couple of scions or random WoL NPCs to tank, heal or DPS, whatever roles are missing. Let me take my time. Let me fight against the bosses. I would want to do that, but I didn't get to. The high level players going through didn't want to do it, but they had to. Seems silly.