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  1. #1
    Player
    RinaShinomiya's Avatar
    Join Date
    Aug 2019
    Location
    Gridania
    Posts
    308
    Character
    Catherine Shinomiya
    World
    Lich
    Main Class
    Sage Lv 90
    Not to mention that DoTs and HoTs cast during PoM still tick every 2s instead of 2.5s even after PoM expires. I don't get the notion of it being useless at all.
    (0)

  2. #2
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by RinaShinomiya View Post
    Not to mention that DoTs and HoTs cast during PoM still tick every 2s instead of 2.5s even after PoM expires. I don't get the notion of it being useless at all.
    That's a first. Never heard of HoTs and DoTs ticking faster due to spell speed (or PoM). Not saying it's wrong, but I am suspect.
    (1)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  3. 02-13-2022 07:34 AM
    Reason
    Nevermind

  4. #4
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Deceptus View Post
    That's a first. Never heard of HoTs and DoTs ticking faster due to spell speed (or PoM). Not saying it's wrong, but I am suspect.
    It'd be the first I'd heard it too. Last I checked spell speed increases the damage/healing of HoTs and DoTs, not the tick rate. It's always once every three second server tick. Not only that, but PoM doesn't increase DoT/HoT damage either. It reduces recast by 20%; it's a direct reduction to your GCD, not an increase to spellspeed that would have the same effect.
    (3)