Quote Originally Posted by ManaSel View Post
Holy is an absolute monster in Aurum Vale. WHM absolutely has issues but for the most part using Regen while pulling and proceeding to Holy spam right from the get go is very good. If the tank is losing too much HP during Holy spam you can cast Cure 2 between the Holy stuns. If the WHM wasn't spamming Holy they were not doing everything within their power to keep the tank alive.

That said WHM absolutely needs improvements for low levels but trash pulls should not be that much of an issue at that point when Holy exists. If they were spamming Holy and the trash pull managed to last long enough or the tank still took too much damage than someone else was doing something wrong and other healers would have likely struggled as well.
Assuming the exact same scenario on all healers, minus any AoE casts, I think SGE would have an equally difficult time as WHM, while AST and SCH would have slightly easier times.

A SCH has free regen via embrace, with Whispering Dawn, Fey Illumination and Lustrates to help offset their Addlo spam.

An AST has cheaper spells to WHM on top of ED so the same scenario would have much less of an affect on AST's MP, even if they fully ignore their cards.

SGE would have Physis and Druochole, which would help with their MP but the lack of their regen via Kardia (and by extension Soteria) would keep whatever benefits they had to a minimal.

Here's something to consider though. WHM used to have Divine Seal for Aurum Vale. All the way up to SB, they had it in one form or another and it wasn't until ShB that they locked it behind level 80 as Temperance. While Largesse was also available to SCH and AST, the fact is they never really had access to it prior to SB and thus were never impacted by its removal at lower levels whereas it does negatively impact WHM because they used to have it at those levels and don't any more. Simply returning Divine Seal as a low level version of Temperance would at least offset that experience without really affecting the overall balance of the game. It would make the level 71-80 grind on WHM slightly more forgiving but that's the only area of the game it would affect and really, WHM didn't have any problem with that level range to start with so it wouldn't really matter there.