Quote Originally Posted by Silver-Strider View Post
By this logic, every role should have a job that is just arbitrarily worse than its counterparts because training wheels. Since that isn't the case, I call BS.
I too said this on a post in the FF14 healers group on Facebook.
Someone said exactly the same thing. It’s a stupid mentality. Every Job has been simplified to cater to the casual player to reduce the skill gap. There Arn’t “training wheels” Jobs within the tanks or DPS roles.

WHM just happens to be the simplest of them all because SE doesn’t know what to do with it. Even when they brought the job gauges out, they didn’t know what to do for WHM, the original design was re-designed an expansion later. With the introduction of the blood lily, instead of giving us a raid wide damage buff - which they could have done to align us with AST and SCH for raid meta…. They just gave us damage.

I love being a WHM main and have been since ARR. I’ve never considered switching even though the job itself feels unloved each time there are potency changes or new skills introduced. I’ll still continue to play it, despite what people say with its performance or what I feel it is lacking. I just hope SE really do look at the WHMs position and make some adjustments at 6.1 for us.

There are some really good ideas on what could be done on this post. In terms of EW Skills, I really love lilybel. With a Perfectly timed placement, it really does the job. I think the cool down is too long though, it’s annoying I have to be the one to take damage for it to use a stack. It would be amazing if it did damage as well like earthly star, but being scaled to how many stacks there are left -the final heal feels wasted if the party is already at full health. As mentioned, it would be awesome to manually use the lilybel stacks, and to save on extra skills on the hotbar, just have maybe something like afflatus rapture change/proc when lilybel is up or something.