I haven't progged past P2S but judging from pugging that fight on every healer, WHM falls short pretty badly.

SGE might be weak in dungeon content but honestly is still pretty viable because dungeon is easy anyway.

AST and SCH do just fine in dungeons as well.

While yes WHM is the dungeon king, that's all it has been good at and this is due Misery and Holy's stun. That's really it.

WHM mains can hate AST all they want but there's something that AST will always have over WHM and that's a versatile kit, even more so now that Nocturnal gone.

The problem for WHM is its obsessive focus on being too simple. So much so that it actively hinders any creativity in the job. If you look at both WHM and AST's kit it's pretty clear that the devs simply don't know where to go with WHM. With AST it's clear they want it to be the delayed heal timer healer that gets rewarded for properly timing their CDs along with cards along with having a meaningful reward system with their MP recovery.

One of its biggest problem was a fix to a healers 1.5s cast. WHM desperately needed more options to weave and before the change, you would use a lily as it was better than nothing and at least you would have Misery. Now, it feels even worse to use lilies, highlighting how the lily system was a fix, not an improvement from its StB iteration.

And for popularity, people will still play WHM no matter how bad it is because for one, it's a classic job and a lot of people love WHM. But P4S has proven that WHM being the "best" in severe healing situation, is simply a lie. It's the worst at death recovery, is a selfish healer due it\\'s lack of OGCDS, therefore burdening SCH and SGE when it comes to rotating raidwide healing.

Simply putting, the GCD heal design for WHM is and will never work. Not as long as Misery is DPS negative and lilies only limited to regenerating every 30s.

At this point people need to stop pretending like SE saved WHM during ShB. They didn't, they straight up nerfed AST and SCH to be on WHM's level and even then, AST came out stronger than ever. And even SCH can stand against SGE evenly.

These are the same devs that had the audicity to conjure up the original StB Plenary and Lily Gauge. ShB WHM was a fix not an improvement because was already at rock bottom. People kept going on about "WHM was spared," but did it have to lose? Aero 3?

SE and their fear of doing anything polarizing on WHM and the WHM crowd that is content with its current state will be the exact reason why WHM will remain as it is.

The fact that the only reason to play WHM is because you want to turn your brain off and Glare spam.