Results 1 to 10 of 167

Hybrid View

  1. #1
    Player
    LuciaMirain's Avatar
    Join Date
    Aug 2018
    Posts
    632
    Character
    Erzulie One
    World
    Omega
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Ryme View Post
    I think at this point despite whm's popularity its fairly obvious that whm is just not in a good spot atm. It just kind of needs everything, a bit more damage (and fixing it internal potency balance with misery), more healing (either through additional tools or improvements to is existing ones) and a lot more mp economy. It's hard to say what will be in 6.08 outside of what Yoshi-P mentioned specifically but he also made a general statement that no job would be neglected. Well sadly whm feels pretty neglected so far in EW so I guess we will just have to see if 6.08 puts the lie to that statement or not.
    I dont think they will change anything with WHM. They have never really known what to do with healers to begin with and every expansion they keep showing that they still do not know. WHM is in a bad spot but it is viable in all content so why would they change it? Ive cleared the doorboss of last savage fight yesterday and WHM was absolutely fine and viable and we had a comfy clear. Once we are better geared it is back to spamming glare as per usual. They absolutely should change lots of things in WHM, as this and many other threads have shown, but I don't think they will. Maybe some small potencychange, anything else would require them to actually think how the healers are played in endgame.
    (1)

  2. #2
    Player
    BiorAze's Avatar
    Join Date
    Jan 2022
    Posts
    2
    Character
    Bior Azetina
    World
    Lich
    Main Class
    Scholar Lv 90
    Quote Originally Posted by LuciaMirain View Post
    I dont think they will change anything with WHM. They have never really known what to do with healers to begin with and every expansion they keep showing that they still do not know.
    Well I think the issue boils down too that they primarly wanted to stray away from the classic healing archetype and instead make us support classes. This worked fairly well early on when we had more DPS-Spells and overall support abilities to pick up. But these days there's just so much support a healer can provide outside of healing, so all healers(Except AST and part SCH) mostly have damage reduction and/or +healing power.

    Things i would like WHM to have are really hard to make right in this game if balance would be considered.
    I would love to see WHM able to use Aeroga or perhaps even Tornado since wind spells have been a natural part of a WHM's arsenal since at least FF3. Other spells i would like to see are reflect, confuse and mini.

    - Aeroga could simply be a AoE spell with higher potency then Holy, but Holy have It's stun mechanic, which would mean we have to chose or combo these spells properly to maximize our potential.
    - Confuse could be a enemy damage reduction, which get upgraded to mini at higher levels. Mini would also make enemies take more damage.
    - Reflect could be a buff you put on the tank that makes them reflect offensive spells for some seconds. Kinda nische given how incoming dmg works, but it would give WHM a unique tool in some fights. The pull between Vritra and 1st boss in Sarasvati comes to mind, pop reflect and all those fireballs would bounce back dealing dmg to the casters instead.
    - Not to mention WHM would be a job which naturaly have silence.
    - Another idea would be to let WHM have dispell, simply a AoE version of Esuna. But there's not really many removable debuffs going on in the later expansions to warrant it... perhaps that should change thou.
    (0)