Quote Originally Posted by Deceptus View Post
Just hit 82 and I'm wondering what the point of Cure 2 after lvl 85 is if a tank is decently steady and not dropping fast.
Cure II is your "everything is on cooldown, I'm out of lilies, bene has been used, regen and medica II are on the tank but they are still dying" button.

Quote Originally Posted by Raminax View Post

my biggest disappointment with White Mage in Endwalker is that they didn't do a single thing about Lilies.

I'm not really feeling the theoretical MP shortage, and I never feel like I can't handle the outgoing damage. Though I will admit some boring fights like the first circle of Asphodel makes my MP feel dangerously low because even the meager oGCD kit of a White Mage covers the instances of damage intake there, and you never have to interrupt your Glares pretty much.
It is unfortunate that whm seemed to basically be passed over in EW as I agree that the changes whm got do not feel "expansion worthy." Especially when I think everyone could more or less agree that it feels like a natural progression to gain a lily skill that applies medica II's regen effect to the party.

As for the mp issues whm has, it's less that whm is crippled and more that mp management tools are not up to snuff. As you pointed out in your example prolonged glare spam is enough to drain whm mp to uncomfortable levels. As apposed to its pure healer counter part ast who has functionally infinite mp regardless of situation. While I don't think whm needs to on par with ast necessarily, I do think its mp management tools need a buff.