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  1. #1
    Player
    Ryme's Avatar
    Join Date
    Dec 2021
    Posts
    26
    Character
    Sadisa Lilum
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    I think at this point despite whm's popularity its fairly obvious that whm is just not in a good spot atm. It just kind of needs everything, a bit more damage (and fixing it internal potency balance with misery), more healing (either through additional tools or improvements to is existing ones) and a lot more mp economy. It's hard to say what will be in 6.08 outside of what Yoshi-P mentioned specifically but he also made a general statement that no job would be neglected. Well sadly whm feels pretty neglected so far in EW so I guess we will just have to see if 6.08 puts the lie to that statement or not.
    (4)

  2. #2
    Player
    LuciaMirain's Avatar
    Join Date
    Aug 2018
    Posts
    632
    Character
    Erzulie One
    World
    Omega
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Ryme View Post
    I think at this point despite whm's popularity its fairly obvious that whm is just not in a good spot atm. It just kind of needs everything, a bit more damage (and fixing it internal potency balance with misery), more healing (either through additional tools or improvements to is existing ones) and a lot more mp economy. It's hard to say what will be in 6.08 outside of what Yoshi-P mentioned specifically but he also made a general statement that no job would be neglected. Well sadly whm feels pretty neglected so far in EW so I guess we will just have to see if 6.08 puts the lie to that statement or not.
    I dont think they will change anything with WHM. They have never really known what to do with healers to begin with and every expansion they keep showing that they still do not know. WHM is in a bad spot but it is viable in all content so why would they change it? Ive cleared the doorboss of last savage fight yesterday and WHM was absolutely fine and viable and we had a comfy clear. Once we are better geared it is back to spamming glare as per usual. They absolutely should change lots of things in WHM, as this and many other threads have shown, but I don't think they will. Maybe some small potencychange, anything else would require them to actually think how the healers are played in endgame.
    (1)

  3. #3
    Player
    BiorAze's Avatar
    Join Date
    Jan 2022
    Posts
    2
    Character
    Bior Azetina
    World
    Lich
    Main Class
    Scholar Lv 90
    Quote Originally Posted by LuciaMirain View Post
    I dont think they will change anything with WHM. They have never really known what to do with healers to begin with and every expansion they keep showing that they still do not know.
    Well I think the issue boils down too that they primarly wanted to stray away from the classic healing archetype and instead make us support classes. This worked fairly well early on when we had more DPS-Spells and overall support abilities to pick up. But these days there's just so much support a healer can provide outside of healing, so all healers(Except AST and part SCH) mostly have damage reduction and/or +healing power.

    Things i would like WHM to have are really hard to make right in this game if balance would be considered.
    I would love to see WHM able to use Aeroga or perhaps even Tornado since wind spells have been a natural part of a WHM's arsenal since at least FF3. Other spells i would like to see are reflect, confuse and mini.

    - Aeroga could simply be a AoE spell with higher potency then Holy, but Holy have It's stun mechanic, which would mean we have to chose or combo these spells properly to maximize our potential.
    - Confuse could be a enemy damage reduction, which get upgraded to mini at higher levels. Mini would also make enemies take more damage.
    - Reflect could be a buff you put on the tank that makes them reflect offensive spells for some seconds. Kinda nische given how incoming dmg works, but it would give WHM a unique tool in some fights. The pull between Vritra and 1st boss in Sarasvati comes to mind, pop reflect and all those fireballs would bounce back dealing dmg to the casters instead.
    - Not to mention WHM would be a job which naturaly have silence.
    - Another idea would be to let WHM have dispell, simply a AoE version of Esuna. But there's not really many removable debuffs going on in the later expansions to warrant it... perhaps that should change thou.
    (0)

  4. #4
    Player
    Ryme's Avatar
    Join Date
    Dec 2021
    Posts
    26
    Character
    Sadisa Lilum
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Ryme View Post
    It's hard to say what will be in 6.08 outside of what Yoshi-P mentioned specifically but he also made a general statement that no job would be neglected.
    Yes, no job will be neglected, not one of them, nope, no job(s) are being neglected.

    Jokes, the devs need to start out sourcing healer work because apparently they're just incapable of doing it.
    (3)

  5. #5
    Player
    RazzleDazzle's Avatar
    Join Date
    Sep 2013
    Posts
    40
    Character
    Iron Codes
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    All I ask for is DPS neutral Blood Lilly, and OGCD lilly and maybe some decent mana regen. Assize is a great ability but 5% every 45 seconds isn't cutting it.
    (2)

  6. #6
    Player
    artypartytime's Avatar
    Join Date
    Mar 2019
    Posts
    50
    Character
    Artemis Flower
    World
    Balmung
    Main Class
    Dancer Lv 100
    I wish using a lily proc'd an ocgcd lower potency dps skill "blood petal"

    Using 3 blood petals would unlock a high potency gcd blood lily.

    My personal dream for white mage is to feel like a powerhouse in both healing and damage

    The ultimate im pretty but dont mess with me class.
    (0)

  7. #7
    Player
    Kukajoo's Avatar
    Join Date
    Jan 2015
    Location
    Gridania
    Posts
    639
    Character
    Quin Decim
    World
    Adamantoise
    Main Class
    Viper Lv 100
    As a WHM main since 2.0, as of Endwalker I quit the class. I doubt its going to get much love as the brick-brain brute force tutorial healer class that it is. Liturgy of the bell is an incredibly disappointing lvl 90 ability, like a worse version of Sages Panhaima, sure the potency is double Pans but it only procs when you yourself get hurt, not the rest of the party. Panhaima comes it at half the potency but applies to every party member individually. The moral of the story is play Sage I guess. If people stop playing WHM then, maybe finally Square will see it needs help.
    (3)

  8. #8
    Player
    LuciaMirain's Avatar
    Join Date
    Aug 2018
    Posts
    632
    Character
    Erzulie One
    World
    Omega
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Kukajoo View Post
    As a WHM main since 2.0, as of Endwalker I quit the class. I doubt its going to get much love as the brick-brain brute force tutorial healer class that it is. Liturgy of the bell is an incredibly disappointing lvl 90 ability, like a worse version of Sages Panhaima, sure the potency is double Pans but it only procs when you yourself get hurt, not the rest of the party. Panhaima comes it at half the potency but applies to every party member individually. The moral of the story is play Sage I guess. If people stop playing WHM then, maybe finally Square will see it needs help.
    They could easily drop the potency of the heals and make it have a shorter cooldown, +5sec longer duration and make it trigger off any partymember. But doing savage so far has shown that the damage is so spread out that 3 min cooldown is "fine". And I would honestly take any of the changes I proposed at this point. It is so niche it could be taken out of the game and it would make no difference at all. I use it twice in each savage fight.
    (1)

  9. #9
    Player
    elioaiko's Avatar
    Join Date
    Jul 2019
    Posts
    441
    Character
    Junhee Hatsuharu
    World
    Faerie
    Main Class
    Astrologian Lv 94
    I haven't progged past P2S but judging from pugging that fight on every healer, WHM falls short pretty badly.

    SGE might be weak in dungeon content but honestly is still pretty viable because dungeon is easy anyway.

    AST and SCH do just fine in dungeons as well.

    While yes WHM is the dungeon king, that's all it has been good at and this is due Misery and Holy's stun. That's really it.

    WHM mains can hate AST all they want but there's something that AST will always have over WHM and that's a versatile kit, even more so now that Nocturnal gone.

    The problem for WHM is its obsessive focus on being too simple. So much so that it actively hinders any creativity in the job. If you look at both WHM and AST's kit it's pretty clear that the devs simply don't know where to go with WHM. With AST it's clear they want it to be the delayed heal timer healer that gets rewarded for properly timing their CDs along with cards along with having a meaningful reward system with their MP recovery.

    One of its biggest problem was a fix to a healers 1.5s cast. WHM desperately needed more options to weave and before the change, you would use a lily as it was better than nothing and at least you would have Misery. Now, it feels even worse to use lilies, highlighting how the lily system was a fix, not an improvement from its StB iteration.

    And for popularity, people will still play WHM no matter how bad it is because for one, it's a classic job and a lot of people love WHM. But P4S has proven that WHM being the "best" in severe healing situation, is simply a lie. It's the worst at death recovery, is a selfish healer due it\\'s lack of OGCDS, therefore burdening SCH and SGE when it comes to rotating raidwide healing.

    Simply putting, the GCD heal design for WHM is and will never work. Not as long as Misery is DPS negative and lilies only limited to regenerating every 30s.

    At this point people need to stop pretending like SE saved WHM during ShB. They didn't, they straight up nerfed AST and SCH to be on WHM's level and even then, AST came out stronger than ever. And even SCH can stand against SGE evenly.

    These are the same devs that had the audicity to conjure up the original StB Plenary and Lily Gauge. ShB WHM was a fix not an improvement because was already at rock bottom. People kept going on about "WHM was spared," but did it have to lose? Aero 3?

    SE and their fear of doing anything polarizing on WHM and the WHM crowd that is content with its current state will be the exact reason why WHM will remain as it is.

    The fact that the only reason to play WHM is because you want to turn your brain off and Glare spam.
    (9)

  10. #10
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Greetings, I am WHM Cassandra. I've been complaining/warning about this in varying forms since Heavensward. WHM is like this because it's trapped in a circular logic loop wherein it's simple, weak, has no utility, no complexity, and no identity. It's harder to see this by comparison when the other healers have complexity stripped off, but it's always there. Expect this to be the homebase WHM will always return to. There is -nothing- this job is allowed to shine at. It gets to be second place at best in any given category; they're all more efficient healers, have more mobility, more utility, better MP economies for their -more powerful- heals for literally no reason, and Sage does more personal damage while the party damage buffs from the other two will outshine WHM faster than you'd hope.

    It stays this way because the nanosecond WHM is actually good at something, several things happen. For one, it already has brand recognition and fandom working against it. If it's actually competitive for once? People flock to it. Square balances jobs based on (un)popularity, and will immediately buff the sh*t out of the other healers in response. Furthermore, mains for the other healers will wail and shriek and gnash their teeth: WHM is the bad crappy healer for babies! It's not allowed to be better than MY complex class that puts in more effort for less output! Also never give WHM any complexity because that's MY identity!

    The logic loop will circle the toilet every expansion, and WHM is always, ALWAYS going to be just a liiiiittle bit worse than the other healers, for some very disappointing reasons.
    (17)

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