One of the issues I see that make WHM bland is the spell effects. Most of the spell effects are now bluish white. Black mage got to keep its identity with the elements instead of turning all its spell effects purplish black.

I really, really want Aero 3 back. I miss it so much. I also wouldn't mind the Afflatus Rapture and Solace to be on a charge system and free up the lily system. The lily system can now have specific lilies that are dedicated to earth, wind and water misery spells that charge up when using those spells. Glare type spells would be earth suspected, Dia and an AoE Dia would be wind aspected and spells like aquaveil and divine benison would charge up the water aspected misery spell when the ally takes damage under the spell effects. Holy/Holy 3 would charge up all the lillies but at a lower rate.

Afflatus Misery (blood lily) would require each of the earth, wind, water misery lilies to be used to charge it up.

You can change the glare, dia and holy with earth, wind and water misery spells once the lily is achieved so you don't need to add more buttons.

You can adjust damage numbers to make it more balanced.