Quote Originally Posted by HappyHubris View Post
YoshiP has already said that healers will never get more involved damage rotations, as poor players could be criticized for not doing enough damage on what is supposed to be a healing role.

I don't know that healing is very interesting for tanks; a lot of it is incidental to their play.
I know he has, but basically they either can make the content suit the kit or the kit to suit the content. The problem with ShB was that they did not fit together, because the content said "DPS more" but the kit was better designed for a stronger healing requirement.

And it's not like YoshiP hasn't changed his mind before in light of community feedback. That said, I think I'd prefer the balance to be more in favour of healing more. But if we /must/ follow a 30:70 ratio of healingPS in most content like in Endwalker then give us more better DPS options. Though my general argument has been a mix of the two, so the entry barrier to healing remains low. SGE seems like it might be a good middle ground, but time will tell.