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  1. #1
    Player
    Komarimono's Avatar
    Join Date
    Jun 2019
    Location
    Ivalice
    Posts
    389
    Character
    Komari Mono
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Nekaru_Infitima View Post
    There's this thing called latency, and focus for a lot of us you know. We can know the mechanics perfectly, and still not move fast enough, or know them ahead of time and move but be more focused on trying to hit the combo for damage and in the fleeting moment forget.

    I'm sorry most of us don't have the perfect eidetic memory, hand-eye coordination and internet setup you elitists call for.

    Thankfully the devs understand NOT EVERYONE HAS THE REACTIONARY SKILLS OF PEOPLE WHO LIVE THEIR LIVES ON CALL OF DUTY.
    latency had nothing to do with it, since you want to get snarky. I've had to play from Australia visiting friends, and once was used to the delay, had no issues.

    Finally, I was simply staying that some play this way, that most of us do not, encompassing myself. I need 5-10 practice groups to get mechanics down.
    (12)

  2. #2
    Player
    Nekaru_Infitima's Avatar
    Join Date
    Sep 2020
    Location
    Limsa Lominsa
    Posts
    322
    Character
    Nekaru Infitima
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Komarimono View Post
    latency had nothing to do with it, since you want to get snarky. I've had to play from Australia visiting friends, and once was used to the delay, had no issues.
    So glad it works for you. I see an AOE, and I'm out of it ON MY SCREEN, and still get hit. This happens dozens of times to more people than just me. And if you pre-emptively move, before you see the AOE, then you can get hit by a different attack or forget to hit your combo.

    Dunno about the rest of you but I still look at my hotbar when fighting, I have not and probably will not memorize the buttons to where I don't have to. (Summoner was muscle memory but not new summoner and reaper is a definite no for muscle memory.)

    Those people expecting this are elitests and way less than the number you gave.
    (10)
    Name Meaning:
    Nekaru = Neko + Hikaru
    Infitima = Infinity + Ultima

  3. #3
    Player
    Baxcel's Avatar
    Join Date
    Jan 2019
    Posts
    550
    Character
    Baxcel Farshot
    World
    Lamia
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Nekaru_Infitima View Post
    So glad it works for you. I see an AOE, and I'm out of it ON MY SCREEN, and still get hit. This happens dozens of times to more people than just me. And if you pre-emptively move, before you see the AOE, then you can get hit by a different attack or forget to hit your combo.

    Dunno about the rest of you but I still look at my hotbar when fighting, I have not and probably will not memorize the buttons to where I don't have to. (Summoner was muscle memory but not new summoner and reaper is a definite no for muscle memory.)

    Those people expecting this are elitests and way less than the number you gave.
    Mechincs over DPS ALWAYS!

    If you have to dodge early and miss out on your rotation to avoid damage or dying.. DO IT! Your damage is nothing if your dead!
    (2)

  4. #4
    Player
    Komarimono's Avatar
    Join Date
    Jun 2019
    Location
    Ivalice
    Posts
    389
    Character
    Komari Mono
    World
    Excalibur
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Nekaru_Infitima View Post
    So glad it works for you. I see an AOE, and I'm out of it ON MY SCREEN, and still get hit. This happens dozens of times to more people than just me. And if you pre-emptively move, before you see the AOE, then you can get hit by a different attack or forget to hit your combo.

    Dunno about the rest of you but I still look at my hotbar when fighting, I have not and probably will not memorize the buttons to where I don't have to. (Summoner was muscle memory but not new summoner.)

    Those people expecting this are elitests and way less than the number you gave.
    Your inability does not make others elitist. You've just not found a ui setup that works for you, and your refusal to adapt to your latency is on you. If you know you'll be hit even after you move, move sooner, that simple.

    There is a reason people make and join practice groups like I do, to learn these things.
    (25)

  5. #5
    Player
    Nekaru_Infitima's Avatar
    Join Date
    Sep 2020
    Location
    Limsa Lominsa
    Posts
    322
    Character
    Nekaru Infitima
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Komarimono View Post
    Your inability does not make others elitist. You've just not found a ui setup that works for you, and your refusal to adapt to your latency is on you. If you know you'll be hit even after you move, move sooner, that simple.

    There is a reason people make and join practice groups like I do, to learn these things.

    ...I'm done with you.

    This is why the devs don't cater to your kind.
    (12)
    Name Meaning:
    Nekaru = Neko + Hikaru
    Infitima = Infinity + Ultima

  6. #6
    Player
    Bobby66's Avatar
    Join Date
    Jul 2019
    Posts
    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Nekaru_Infitima View Post
    ...I'm done with you.

    This is why the devs don't cater to your kind.
    Tbh I wish the developers would add more vulnerability stack mechanics into the game or even instant death mechanics. Players need to learn to respect mechanics and take into account their own limitations.
    (7)

  7. #7
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Bobby66 View Post
    Tbh I wish the developers would add more vulnerability stack mechanics into the game or even instant death mechanics. Players need to learn to respect mechanics and take into account their own limitations.
    They need to go back to the Damage Down debuffs instead of the Vulnerability up debuffs. Stop punishing healers for other players mistakes.
    (22)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  8. #8
    Player
    Packetdancer's Avatar
    Join Date
    Oct 2019
    Location
    Gridania
    Posts
    1,948
    Character
    Khit Amariyo
    World
    Leviathan
    Main Class
    Sage Lv 100
    Quote Originally Posted by Deceptus View Post
    They need to go back to the Damage Down debuffs instead of the Vulnerability up debuffs. Stop punishing healers for other players mistakes.
    I am fervently hoping that the savage tier continues to use damage down; it was refreshing to see DPS actually care about doing mechanics properly.

    Though I admit, I actually rather liked the Delubrum Reginae "Twice-Come Ruin" (or the savage variant's "Thrice-Come Ruin"). It was forgiving -- screw up a mechanic and you were put on probation rather than instantly vuln stack'd or damage down'd. But repeatedly mess up a mechanic and you just plain died. No "the healer should've healed me through this", you just get Doom and you're gone.

    It was like the perfect combination -- to my taste, at least -- of forgiving ("Okay, you screwed this up once; you're on probation, buddy") and unforgiving ("Welp, you die now.").
    (6)
    Quote Originally Posted by Packetdancer
    The healer main's struggle for pants is both real, and unending. Be strong, sister. #GiveUsMorePants2k20 #HealersNotRevealers #RandomOtherSleepDeprivedHashtagsHere
    I aim to make my posts engaging and entertaining, even when you might not agree with me. And failing that, I'll just be very, VERY wordy.

  9. #9
    Player
    Bobby66's Avatar
    Join Date
    Jul 2019
    Posts
    947
    Character
    Paper Wait
    World
    Mateus
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Deceptus View Post
    They need to go back to the Damage Down debuffs instead of the Vulnerability up debuffs. Stop punishing healers for other players mistakes.
    I could also get behind that, though I still do fall into the camp that prefers instant death or Vulnerability stacks. Though I like when groups try make my job harder as a healer, brings me great joy.
    (3)
    Last edited by Bobby66; 12-23-2021 at 05:32 AM.

  10. #10
    Player
    Daeriion_Aeradiir's Avatar
    Join Date
    Jul 2014
    Posts
    601
    Character
    Daeriion Aeradiir
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 100
    This isn't anything new. People beat savage fights back in SHB without healers either.

    https://www.youtube.com/watch?v=zdDxjXMMWgU

    EX1 in EW places almost all of its unavoidable damage in literally two attacks: The bleed AOE & the multi stack marker, both of which are staggered out heavily between uses meaning there's huge amount of time for all the CDs that make no healer possible to recharge. Outside of those two attacks there's like, zero unavoidable AOE damage, it's no surprise it can be done without healers. Try it in something like, EX2 where there's two uses of the multi-stack marker within like, 45s-60s of each other, or extremely rapid, high-impact full raid wide damage happening.

    If anything, the video showcases just how important balancing fight design is with the amount of extra tools they've given non-healers.

    Not to mention...you honestly think any random PUG/PF would be able to co-ordinate this level of mitigation planning where anything missing is basically a wipe? (watch how close they get to dying every stack)
    No healer challenges will always be for the high end players who are bored. At least one healer will be mandatory for 99.9% of groups.
    (14)

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