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  1. #1
    Player
    Mikey_R's Avatar
    Join Date
    Apr 2014
    Posts
    1,538
    Character
    Mike Aettir
    World
    Cerberus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kazimere View Post
    It don’t need all the oGCDs anymore. It plays quite fast without them, and FC is only going to pop more often as gear gets better. Hell, it’s popping often now, so much so that you’ll eat stacks sometimes.

    The blitz system is solid. They now have something to expand on in the future that can provide depth.
    The only time TFC pops consistently quick is when you have Brotherhood active every 2 minutes, otherwise, the absolute quickest you can pop it is every 10 seconds (5 GCDs minimum at 100% crit rate, I am assuming a 2.0 base GCD here).

    While it is true that as we go further into the expansion, higher Critical Hit means more procs an argument could be made as to why Monk is the only job that has this issue. Every other job plays as it should regardless of gear, but Monk gets the short end of the stick and we have to wait before it could potentially be more fun.

    I also fail to see how the Blitz system can be expanded on in the future. In its current state, it is rigid in what you have to do with it. Get a Lunar with all the same, get a Solar with all different then whatever for the big finish. There isn't enough flexibility to allow 2 for single target and 2 for AoE, you could make PB change animations during the window, but considering having an update to Monks animations has been highly requested, that would seem to be a kick in the teeth. you could update the Masterful Blitzes themselves, but updating an animation and giving high potency doesn't change the core mechanic. So really struggling to find some way to build on it here.

    However, all this still doesn't address the bigger issue, and that is Monk doesn't feel good between Blitz phases now. It has been said many times, lack of oGCDs and/or lack of positionals just makes the job dull and unengaging. I often find myself drifting and not pay attention for periods of time just because there is nothing else to do. Just stay at flank except for the 1 GCD where you need rear. If there was a oGCD with a relatively short CD to track, or if I had to pay attention to positionals more I could stay focused. The fact that when I do pay attention during the burst phases I do positionals out of habit shows that positionals aren't really hindering anything either. I got Reaper to level 90 just recently and I can tell you, I had to pay more attention to positionals whilst levelling Reaper than I did for Monk.
    (6)

  2. #2
    Player
    VentVanitas's Avatar
    Join Date
    Feb 2020
    Posts
    676
    Character
    Seiko Hanamura
    World
    Kujata
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Mikey_R View Post
    I also fail to see how the Blitz system can be expanded on in the future. In its current state, it is rigid in what you have to do with it. Get a Lunar with all the same, get a Solar with all different then whatever for the big finish. There isn't enough flexibility to allow 2 for single target and 2 for AoE, you could make PB change animations during the window, but considering having an update to Monks animations has been highly requested, that would seem to be a kick in the teeth. you could update the Masterful Blitzes themselves, but updating an animation and giving high potency doesn't change the core mechanic. So really struggling to find some way to build on it here.
    An ideal way to expand upon Blitz would be to give it some sort of connection/relationship with our regular Chakras, and by extension actually give us the Chakra gauge rework everyone's been requesting for years. (In other words, expand upon Blitz by building upon other aspects of MNK's kit) Alas, I don't actually expect SE to be capable of doing that considering their current job design philosophy.
    (1)
    Last edited by VentVanitas; 12-31-2021 at 11:45 AM.