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  1. #1
    Player
    ssunny2008's Avatar
    Join Date
    Mar 2014
    Posts
    577
    Character
    Micela Arzur
    World
    Shiva
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Kolsykol View Post
    I like combo:ing into a big finisher.
    I get that, but is it deep or something? I mean, we´re talking about that one thing on MNK left while everything else got deleted. And the combo hasn´t even changed, it´s the same as previous PB, but splitted into 2. It was possible to take the old MNK and put a finisher at the end of PB too. Instead we got catered with a praised rework, which is nothing but an addition of burstskills on cd into the rotation.

    Do you get what i mean?! So many ppl have been like "yes a new mechanic on MNK", but is that really one? It´s deceptive.

    Quote Originally Posted by VentVanitas View Post
    Blitz gives Perfect Balance a proper purpose which is what was asked of it since it was made purely into a damage cooldown in ShB. I like it conceptually but I do agree it could have been executed better, especially when MNK quite literally has nothing else to do in its kit right now.
    I mean it does nothing else than before... "Increase our DPS."
    We spam Bootshine half its time, but still prefer it in 2/3 Blitz-phases. So nothing really changed, just TK / EF and a new skill as GCD at its end.

    With NIN and SAM as comparable templates, both have possibilities and / or have to use different combos, unleash the skill without a full combo. MNK on the other hand, does exactly the same stuff as before, just with Midare/Raiton on top.

    It might feel fresh for some ppl, because it´s new and changed the rotation slightly, but objectively seen it adds nothing to MNK´s kit or gameplay, but high potency skills.
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    Last edited by ssunny2008; 12-23-2021 at 12:14 AM.