Quote Originally Posted by MStowastiqVahlshdeh View Post
I'm testing it in non Endwalker areas, so far no problems there. Since Endwalker is unplayable without completely disabling all sound, I will have to resort to leveling my manbun alt lol.
I'm still doing the post-ShB patch content (on 5.4 now). After logging back in (and waiting through the 1000+ queue) my sound is fine... so far. But I've had zero combat. For me, from my experimenting earlier today, it seemed as if my sound would be fine until the engine "broke". The first time, it was doing a dungeon roulette (The Twinning). I exited and came back in, which is when I started experimenting by running circles in the Crystarium and using Dyskrasia. After the 3rd or 4th cast, my sound broke and it was choppy forever after, distorting to pure audio garbage in actual combat. I logged again and came back, and went into the Rising Stones (thinking the audio issues had something to do with LOD processes), but after the 3rd cast of Dyskrasia, the sound broke again, even to the point that ambient sound and background music was chopped and distorted.

I logged out and then back in, loaded up my brand new man bun and wandered around Gridania, doing quests. Everything was fine until I cleaned up and only had my kill quests left, then went out into the wilderness. In the very first fight with only True Thrust and Vorpal Thrust, the sound broke and stayed broken; even upon going back to Gridania the BGM and ambient sound was broken, choppy, and distorted. I wound up muting everything and turning in all my quests, then logging.

tl;dr: Sound is fine for me until combat. Then the sound engine breaks entirely and can't be fixed except on relogging. And with 1000+ queues still... bunk that. Heck no.