Quote Originally Posted by Nisava View Post
We've already paid for a lot, and now we have to pay for working audio too?
Don't even bother. They have a free trial for that spatial audio thing, and going through the hoops to set that up doesn't help. There's even a youtube video where someone was showing off the stuttering and even toggled the new plugin on and off to demonstrate that plugin or not, the problem happens.

That's not to say that the change to support the plugin isn't to blame. As a software developer, I'd certainly agree at this point that the changes just to support the plugin are likely to blame and that the presence (or not) of the plugin itself is clearly irrelevant given the evidence from that video and my own first-hand tests with and without the plugin.

I saw some discussion that apparently this even affects some PS4/PS5 users. Does anyone know of a link to a post/thread about that? Does PS4/PS5 even have any kind of option for spatial audio? This would make for an interesting twist to this situation as I'd be surprised if the console versions were affected by the changes to support a plugin that I'm pretty sure is PC-exclusive. All I see are PC users, and the range of hardware is all over the map from AMD FXes through Ryzens, some Intel i7s and i9s, some with discrete audio cards such as soundblaster (so not Realtek) and both NVIDIA and ATI GPUs.