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  1. #1
    Player
    Infernocommander's Avatar
    Join Date
    Aug 2013
    Posts
    27
    Character
    Nico Akane
    World
    Midgardsormr
    Main Class
    Monk Lv 90

    Monk Positionals 6.0

    Give them back. If people don't like positionals they can play a different job but this and the speed are the main part of monk's job identity. It's similar to taking away jumps from Dragoon or the pet from Summoner.
    (52)

  2. #2
    Player
    RdehlikaJenma's Avatar
    Join Date
    Mar 2021
    Posts
    40
    Character
    R'dehlika Jenma
    World
    Spriggan
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Infernocommander View Post
    It's similar to taking away jumps from Dragoon or the pet from Summoner.
    You're thinking of Forms, not positionals. All melee DPS have positionals.
    (5)

  3. #3
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by RdehlikaJenma View Post
    You're thinking of Forms, not positionals. All melee DPS have positionals.
    MNK is the only one who had it for all combo skills, I think that was the point.
    It was pretty core to the gameplay.

    Altho we've got another system now.
    If they had removed all of them I think it would've been bs but it was only for two attacks.
    (7)

  4. #4
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by RdehlikaJenma View Post
    You're thinking of Forms, not positionals. All melee DPS have positionals.
    You are correct in that each melee job has positionals, but are you also aware that Monk had two positional requirements for each of the three forms?

    Monk was known for dancing around the enemy and attacking its 'weak spots' with an accompanying increase in damage. Nothing you say can change this.
    (11)
    Last edited by Morzy; 12-03-2021 at 12:36 AM. Reason: *was* known

  5. #5
    Player
    zcrash970's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    552
    Character
    Quinton Lightblaze
    World
    Behemoth
    Main Class
    Arcanist Lv 90
    Well they removed the positionals on Bootshine and Dragon Kick too now. Only demolish and snap punch has positionals now.
    (1)
    I'm just some guy...

  6. #6
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    Quote Originally Posted by zcrash970 View Post
    Well they removed the positionals on Bootshine and Dragon Kick too now. Only demolish and snap punch has positionals now.
    Wait, you're right...
    What the hell?

    https://na.finalfantasyxiv.com/jobguide/monk/

    ????????
    MNK's rotation outside of Perfect Balance is even more repetitive now because of the lack of OGCD's and they removed positionals on top of that too?
    Wtf are they thinking????

    Quote Originally Posted by Kahnom View Post
    I've heard it so many times now about positionals ain't job's identity.

    All of them said it's suck, it's rough, it's difficult, it's outdate but all of them barely invested their time on the job.
    Most of them don't have much experiences but still threw themselves in savage fight which require the understanding of the job and hours of practicing, They had none and yet kept complaining and blameing the job instead of taking their time learning what MNK really is and figure out how to overcome those obstacles that make us miss our positionals

    Doing positionals is not fun, they said.
    but they ignored the fact that it's what make the old Mnk sticks with jobs so many years despite many flaws the jobs have.

    Yes, there are some savage fights that basically kill MNK but It's like what ? one fight per expansion at best ?
    These incompetent buffoons always spouting non-sense like they've played the job for years, like they knew everything about the job and act like their words represent the whole community.

    It's just sad.
    I am convinced anyone who says they're '' too hard '' aren't even trying...
    If someone thinks that positionals are too hard then damn how would you even manage with any challenging content in the game?

    Edit: I don't rly agree that there are any fights that can '' kill MNK '' tho, you have so many ways to avoid positionals with Riddle of Earth and True North you can go for a long time without them.
    In E9S for example on the platforms you can basically still have almost 100% uptime on your positionals if you just use them.
    You probably can have 100% if you use them in a clever manner.
    (15)
    Last edited by Kolsykol; 12-02-2021 at 10:33 PM.

  7. #7
    Player
    Sathona's Avatar
    Join Date
    Feb 2019
    Location
    Etheirys
    Posts
    488
    Character
    Sathona Jun
    World
    Ragnarok
    Main Class
    Reaper Lv 90
    You still have positionals, ull live.
    (9)

  8. #8
    Player
    Andy_T93's Avatar
    Join Date
    Jun 2015
    Location
    Limsa Lominsa
    Posts
    169
    Character
    Miles Floof
    World
    Phoenix
    Main Class
    Monk Lv 90
    It could be a mistake on the tooltip tbh if you scroll further down to the combo grid it still has rear or flank next to them
    (0)

  9. #9
    Player
    HappyHubris's Avatar
    Join Date
    Jun 2016
    Posts
    426
    Character
    Pocket Hubris
    World
    Leviathan
    Main Class
    Bard Lv 94
    Quote Originally Posted by Andy_T93 View Post
    It could be a mistake on the tooltip tbh if you scroll further down to the combo grid it still has rear or flank next to them
    The lodestone specifically refers to "deleted <positional> attack potency" in the patch revisions https://na.finalfantasyxiv.com/jobguide/monk/
    (6)

  10. #10
    Player
    Saito_'s Avatar
    Join Date
    Dec 2013
    Location
    Ul'Dah
    Posts
    33
    Character
    Saito Sagara
    World
    Odin
    Main Class
    Monk Lv 80
    Positionals are BS to begin with. Why should melees get punished when being forced to to attack from a certain direction? And the skills to remove these requirements are a poor bandaid for a "mechanic" no other role has to deal with.
    (12)

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