Page 3 of 4 FirstFirst 1 2 3 4 LastLast
Results 21 to 30 of 35

Hybrid View

  1. #1
    Player
    BluexBird's Avatar
    Join Date
    Jul 2016
    Posts
    573
    Character
    Blue Bird
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Rayinfluense View Post
    If this is true, I didn't know about it. When I select Legacy controls, hold W, and turn the camera, the character turns with the camera and will always run away form the camera, never towards unless I hold S. Is there a different keybind I'm supposed to be using?
    I see what is going on. You are turning your camera using the LEFT mouse button. Which makes me want to question how you're playing.

    Please answer me this - how do you turn your character when you're walking?
    (0)

  2. #2
    Player
    Rayinfluense's Avatar
    Join Date
    Apr 2015
    Posts
    20
    Character
    Rayinfluense Traurig
    World
    Moogle
    Main Class
    Marauder Lv 80
    Quote Originally Posted by BluexBird View Post
    I see what is going on. You are turning your camera using the LEFT mouse button. Which makes me want to question how you're playing.

    Please answer me this - how do you turn your character when you're walking?
    For me, using Legacy controls, turning the camera with right or left mouse button do the same thing: The character turns with the camera. When I use standard controls, right click turns camera and character. Left click turns camera only. I haven't found a way to turn camera only with Legacy controls
    (1)

  3. #3
    Player
    MilkieTea's Avatar
    Join Date
    Dec 2020
    Location
    Interdimensionality
    Posts
    2,134
    Character
    C'erise Vanesse
    World
    Maduin
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Rayinfluense View Post
    If this is true, I didn't know about it. When I select Legacy controls, hold W, and turn the camera, the character turns with the camera and will always run away form the camera, never towards unless I hold S. Is there a different keybind I'm supposed to be using?
    I use autorun (r or scrollwheel) and left mouse button if need be.
    (1)
    Off-Topic Discussion Megathread: https://forum.square-enix.com/ffxiv/threads/434886-Off-Topic-Discussion-Megathread
    Quote Originally Posted by Stormpeaks View Post
    No thanks. Housing is fine as it is

  4. #4
    Player
    Aelin_Ashryver's Avatar
    Join Date
    Aug 2018
    Posts
    1,079
    Character
    Aelin Ashriver
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by Rayinfluense View Post
    A lot of players are saying "Just switch to legacy", you'll get used to it. Well that's kind of my point.. The standard controls are just shitty in comparison but I know many people like myself, prefer standard controls. (One reason is that you can turn the camera while running in a straight line. On Legacy, you would have to hold S instead of W if you wanna run towards the camera for example, but on standard you can keep holding W while turning the camera.

    And also, I don't see any reason to make standard controls shitty, if there's supposed to be some kind of "tradeoff". I know so many, especially new players who are confused why the standard controls are as bad as they are.
    So much this, were I not a healer main I would swap to legacy but standard lets me run back and away diagonally while still keeping my camera pointed in towards the boss and my party so I can see who is about to mess up a mechanic and heal them. If I try and do that with legacy it makes her backpedal left or right instead and screws me over. I am so used to flicking camera around to keep an eye on my party but it is a pain for gaze mechanics in particular having to 180 like that.
    (0)

  5. #5
    Player
    BluexBird's Avatar
    Join Date
    Jul 2016
    Posts
    573
    Character
    Blue Bird
    World
    Jenova
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Aelin_Ashryver View Post
    So much this, were I not a healer main I would swap to legacy but standard lets me run back and away diagonally while still keeping my camera pointed in towards the boss and my party so I can see who is about to mess up a mechanic and heal them. If I try and do that with legacy it makes her backpedal left or right instead and screws me over. I am so used to flicking camera around to keep an eye on my party but it is a pain for gaze mechanics in particular having to 180 like that.
    You can do this on Legacy though. In fact, with Legacy you can run back and away STRAIGHT towards the camera... instead of just diagonally.
    (0)

  6. #6
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    So... Standard mode is "character control", which means whatever direction your character is facing is where the camera is facing. So if you run by an enemy and attack, your camera swings around and your character then goes in the direction it is now facing.

    Legacy is "camera based", so character and camera are independent of each other. This is why they work the way they do
    (0)

  7. #7
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    The entire premise of your question is wrong though. You character has to be facing the target to execute actions. This is true for both Legacy and Standard. And auto-face setting does exactly what it says in both modes.
    (2)

  8. #8
    Player
    Rayinfluense's Avatar
    Join Date
    Apr 2015
    Posts
    20
    Character
    Rayinfluense Traurig
    World
    Moogle
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Azuri View Post
    The entire premise of your question is wrong though. You character has to be facing the target to execute actions. This is true for both Legacy and Standard. And auto-face setting does exactly what it says in both modes.
    Not true? When on legacy mode, enabling auto face target makes it so you don't actually have to face your target. Attacking an enemy can be done while running a different direction. This is not the same as in standard mode where your character will face the target and run off towards it.
    (0)

  9. #9
    Player
    Azuri's Avatar
    Join Date
    Dec 2021
    Posts
    769
    Character
    Azuri Aeru
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Rayinfluense View Post
    Not true? When on legacy mode, enabling auto face target makes it so you don't actually have to face your target. Attacking an enemy can be done while running a different direction. This is not the same as in standard mode where your character will face the target and run off towards it.
    This is the intended behaviour and again, you have to face the target in both modes to execute actions. Standard and Legacy are "Movement Settings", not "Camera Settings". In case of standard your movement is "character-based" and "forward" is the direction the character is facing. Legacy is "camera-based" so "forward" is the direction your camera is facing. Logically, when you use standard and have auto-face enabled you character will correctly turn toward the target and your "forward" will be pointing towards the target. In legacy your character turning to face the target has no effect on where "forward" is and if you were to keep holding "W" they would just continue running in the direction your camera is pointing after turning momentarily.
    (0)

  10. #10
    Player
    Rayinfluense's Avatar
    Join Date
    Apr 2015
    Posts
    20
    Character
    Rayinfluense Traurig
    World
    Moogle
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Azuri View Post
    This is the intended behaviour and again, you have to face the target in both modes to execute actions. Standard and Legacy are "Movement Settings", not "Camera Settings". In case of standard your movement is "character-based" and "forward" is the direction the character is facing. Legacy is "camera-based" so "forward" is the direction your camera is facing. Logically, when you use standard and have auto-face enabled you character will correctly turn toward the target and your "forward" will be pointing towards the target. In legacy your character turning to face the target has no effect on where "forward" is and if you were to keep holding "W" they would just continue running in the direction your camera is pointing after turning momentarily.
    Yeah, sounds like a great mechanic to me..
    (0)

Page 3 of 4 FirstFirst 1 2 3 4 LastLast