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  1. #21
    Player
    Tsara's Avatar
    Join Date
    Dec 2021
    Posts
    13
    Character
    T'sara Noga
    World
    Omega
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Olinara View Post
    I don't mind being lower personal DPS since one person in the group gets a buff and I have very high mobility. I haven't (and won't) parse it. If that's factored in, I'm okay with it.

    I'll play it if it's fun, I'll play another job if it's not.
    So do I. I'm staying Dancer since I'm really enjoying the job.
    But there's a difference between lower dps and contesting with tanks for fifth and sixth place.
    (2)

  2. #22
    Player
    IruruCece's Avatar
    Join Date
    Aug 2019
    Posts
    263
    Character
    Iruma Ceceyigen
    World
    Cactuar
    Main Class
    Samurai Lv 90
    If the developers are going to go hard on simplifying melee jobs to help people who think moving to the left and right of a clearly marked hitbox at the feet of a boss is too hard/punishing while also doing their level best to minimize the assistance that support jobs provide to the rest of a group, then there's absolutely no reason for physical ranged DPS to pay an arbitrary "mobility" tax on their personal damage output. At this point, there is little that is mechanically demanding on just about every DPS job in the game, so why should one half of the ranged dps equation be left to languish at the bottom of the charts?

    I understand that SE is terrified of a buff stacking meta from the Heavensward days, but one has to wonder why they even bother pretending to offer "support" jobs when they try so damned hard to minimize their influence in the first place.

    Dancer and Machinist aren't my main jobs, but they are jobs I liked to play when I wanted to relax a bit compared to other jobs I prefer. I don't like it, however, when I can feel like I'm on point with these jobs, getting good dancer rng/getting in all my weaves and such on MCH, only to fall short of a freestyle Samurai/BLM dropping their astral/umbral timers on the regular just because of how hard they still hit despite mistakes. Make it make sense, SE.
    (6)
    Last edited by IruruCece; 12-23-2021 at 08:42 AM.

  3. #23
    Player
    hynaku's Avatar
    Join Date
    Mar 2015
    Location
    New Gridania
    Posts
    2,804
    Character
    Inglis Eucus
    World
    Cuchulainn
    Main Class
    Reaper Lv 100
    Dancer does do the least amount of dps now they should get a buff. Dancer should do more dps or the same as a rdm since rdm has a buff, raise, and heals.
    (2)

  4. #24
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by hynaku View Post
    Dancer does do the least amount of dps now they should get a buff. Dancer should do more dps or the same as a rdm since rdm has a buff, raise, and heals.
    So long as you mean rDPS and not aDPS, then sure, that seems reasonable.

    Personally, I do think the effort required to get, say, 95% of the theoretical maximum out of a job in a given fight should have an impact on how that high is compared to other jobs (and their effort required), but I think you could make the case that physical ranged exempting perhaps Bard should have slightly higher rDPS than an RDM, especially now that RDM's difficulty has been slightly decreased and mobility increased.
    (0)
    Last edited by Shurrikhan; 12-23-2021 at 01:38 PM.

  5. 12-23-2021 01:10 PM

  6. #25
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by hynaku View Post
    Dancer does do the least amount of dps now they should get a buff. Dancer should do more dps or the same as a rdm since rdm has a buff, raise, and heals.
    Dancer has more mobility. Red Mages have only instant casts about half of the time. They can't move around as freely as a dancer. Dancer's gap closer is also a lot more flexible since it doesn't need a target. A red mage can't use theirs to escape an aoe unless they have an enemy to lock on to where they need to go.

    There's a pretty big difference between dancer and red mage against any boss that requires lots of movement.
    (1)

  7. #26
    Player
    gumas's Avatar
    Join Date
    Jun 2016
    Posts
    1,314
    Character
    Rawon Special
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by hynaku View Post
    Dancer does do the least amount of dps now they should get a buff. Dancer should do more dps or the same as a rdm since rdm has a buff, raise, and heals.
    they do that and it will BRD turn to cry and complain

    but i do agree to up dnc potency a bit more, at least until on par with bard (at least i feel like dnc dps is still below bard)

    my suggestion is to give potency damage on dance button, i feel like during our "dance" we do nothing except dance and i feel it kinda wasted.

    my take is when we do the "step", we do... 100? potency damage either aoe or single for every correct button we press, so standard we deal extra 200 potency and 400 potency when we do technical

    920 potency total on standard looks allright for me, and while 1480 potency on technical might look so damn high, its 120 seconds cooldown so its basically our "super" attack
    (0)
    Last edited by gumas; 12-24-2021 at 12:28 PM.

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