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  1. #11
    Player
    Sylaria's Avatar
    Join Date
    Dec 2021
    Posts
    12
    Character
    Sylaria Ceres
    World
    Odin
    Main Class
    Dancer Lv 84
    Quote Originally Posted by Jirah View Post
    No, y’all don’t need buffs your administer them, want a strong job go to melee
    Yes let's all play nothing but reapers who also bring said damage buffs to the raid.
    (5)

  2. #12
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Jirah View Post
    No, y’all don’t need buffs your administer them, want a strong job go to melee
    I'm guessing this is sarcasm?

    Nearly all Physical Ranged have poor rDPS at the moment, with DNC the worst among them until above the 95th percentile. They're certainly deserving of a 6.05 buff. Them and SMN, and to a lighter extent DRG and NIN.
    (5)

  3. #13
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by Shurrikhan View Post
    I'm guessing this is sarcasm?

    Nearly all Physical Ranged have poor rDPS at the moment, with DNC the worst among them until above the 95th percentile. They're certainly deserving of a 6.05 buff. Them and SMN, and to a lighter extent DRG and NIN.
    Kits with simple appeal should not exceed those that require more out of the player. Having ranged by on the same league as melee with free mobility would be a massive imbalance, more so for DNC more automatic nature. As I said, play Melee if you wanna be top DPS, and being that it’s savage-less meta it’s not so horrid to the point of HW or exclusions quite yet. Let’s wait until the savage raid maybe as all balances and numbers only really matter in that realm
    (0)

  4. #14
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,677
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Jirah View Post
    Kits with simple appeal should not exceed those that require more out of the player. Having ranged by on the same league as melee with free mobility would be a massive imbalance, more so for DNC more automatic nature. As I said, play Melee if you wanna be top DPS, and being that it’s savage-less meta it’s not so horrid to the point of HW or exclusions quite yet. Let’s wait until the savage raid maybe as all balances and numbers only really matter in that realm
    Forget the Melee. Dancer isn't keeping up within its own role. Which makes the job worthless since why bring what is essentially a weaker Bard? It's the same problem Summoner has in the Caster role. It's woefully inferior to Red Mage in every aspect save mobility. Ironically, Bard is actually tied with Ninja right now and Machinist is nearly beating Dragoon. So when you say "play a melee," you should actually say, "play Reaper".

    With that all said. You can't balance around job difficulty because it's both entirely subjective and inherently flawed. Take my aforementioned Red Mage example. Despite Summoner being, arguably, the easiest job in the game now, if it doesn't suppress Red Mage in damage, it's completely worthless. It literally offers nothing both the other Casters don't do better. So that ease of play won't matter when people will lock it out in favor of Red Mage and Black Mage.

    Waiting until after Savage releases is a terrible idea. It means jobs in serious need of buffs (or potential nerfs in Reaper's case) won't see them until April.
    (3)
    Last edited by ForteNightshade; 12-22-2021 at 08:23 AM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  5. #15
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Jirah View Post
    Kits with simple appeal should not exceed those that require more out of the player. Having ranged by on the same league as melee with free mobility would be a massive imbalance, more so for DNC more automatic nature. As I said, play Melee if you wanna be top DPS, and being that it’s savage-less meta it’s not so horrid to the point of HW or exclusions quite yet. Let’s wait until the savage raid maybe as all balances and numbers only really matter in that realm
    I'm not saying necessarily equal, but that gap is huge. RDM, for instance, not only has significantly higher rDPS (faintly more than DRG so far), but also significantly more utility than any physical ranged, given that no one's going to die for lack of Tactician/Shield Samba alone but we'll soon be in Savage prog where instant rezzes come in plenty handy.

    The RDM-BLM gap? Sure, we could reason that out, but the BRD-DNC or RDM-SMN (or even RDM-BRD) gap? No, that ought to be fixed.
    (1)
    Last edited by Shurrikhan; 12-22-2021 at 08:23 AM.

  6. #16
    Player
    Rika007's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    368
    Character
    Rika Lockhart
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Jirah View Post
    Kits with simple appeal should not exceed those that require more out of the player. Having ranged by on the same league as melee with free mobility would be a massive imbalance, more so for DNC more automatic nature. As I said, play Melee if you wanna be top DPS, and being that it’s savage-less meta it’s not so horrid to the point of HW or exclusions quite yet. Let’s wait until the savage raid maybe as all balances and numbers only really matter in that realm
    Melee's requiring more out of the player is almost a falacy at this point. Every Melee have been given every tool needed to keep up time at the same level as a ranged dps. All of them have some level of gap closer or instant teleports on, their ranged attacks no longer break their combos, positionals have been nearly taken out of existence, and the few that remain are handled via the true north ability and bosses that don't even have positions to hit. Casters are all now as mobile as any ranged DPS, even black mage now can literally go 30 seconds straight in a fight without a single cast time and not lose a single ounce of DPS. None of them take any more ounce of skill then the 3 ranged physicals (except maybe ninja, and thats far more due to a scuffed rotation then it is anything else).

    If you wanna sit here and say that 3 ranged physicals should sit a little bit below in the damage department (like by maybe a 100 or 200 less at max) sure. I cant agree with it but I can see the logic behind it. But this isn't 2.0 to 4.5 anymore. Since Shadowbringers released, the ease of uptime on melee and casters has become far too easy to justify that they should naturally just hit so much harder.
    (5)

  7. #17
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,885
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Rika007 View Post
    Melee's requiring more out of the player is almost a falacy at this point. Every Melee have been given every tool needed to keep up time at the same level as a ranged dps.
    Tbf, there's an obvious difference between even having to use tools and my just pew pewing from wherever the hell I want on my Bard, Dancer, or Machinist.

    If physical ranged still had the option of going caster-lite as per HW's designs, then they'd at least have some use for such tools rather than forgoing any such complexity altogether. If we still had the likes of Stormblood Machinist, there'd at least be enough rotational complexity to warrant high rDPS despite not needing to manage positioning nearly so much as melee or casters. But it's now likely the least cognitively demanding job in the game atop having perfect relative mobility. I don't think there should be any huge gap, or even a significant one until the 95th percentile or so (as ease, in its largely foolproofing a job, also makes for fewer mistakes), but I'll agree with Jirah the current ranged dps shouldn't be, in effect, getting the same throughput for less effort spent and fewer raid constraints created.
    (1)

  8. #18
    Player
    Olinara's Avatar
    Join Date
    Jan 2021
    Posts
    36
    Character
    Olinara Lithorod
    World
    Lamia
    Main Class
    Dancer Lv 82
    I don't mind being lower personal DPS since one person in the group gets a buff and I have very high mobility. I haven't (and won't) parse it. If that's factored in, I'm okay with it.

    I'll play it if it's fun, I'll play another job if it's not.
    (0)
    Last edited by Olinara; 12-23-2021 at 12:38 AM. Reason: Clarity

  9. #19
    Player
    Jilliebeans's Avatar
    Join Date
    Feb 2016
    Posts
    128
    Character
    Sonatia Eikyuu
    World
    Jenova
    Main Class
    Bard Lv 90
    Dancer will more likely get a buff very soon, with a BRD doing as good if not BETTER buff than DNC then might as well take a BRD over a DNC lol
    (0)

  10. #20
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Shurrikhan View Post
    I'm guessing this is sarcasm?

    Nearly all Physical Ranged have poor rDPS at the moment, with DNC the worst among them until above the 95th percentile. They're certainly deserving of a 6.05 buff. Them and SMN, and to a lighter extent DRG and NIN.
    (2)

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