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  1. #1
    Player
    Kylis's Avatar
    Join Date
    Jun 2015
    Posts
    4
    Character
    Kylis Mitnu
    World
    Cactuar
    Main Class
    Summoner Lv 90

    SMN gap closer is amazing, but...

    The gap closer (Crimson Cyclone) on SMN is amazing (despite me initially being unsure about it). However the followup move, Crimson Strike, feels really awkward as a GCD. It would flow much nicer as an OGCD.
    (7)
    Last edited by Kylis; 12-19-2021 at 03:36 PM.

  2. #2
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    while u are right that would make Crimson strike deal less dmg i would prefer if Crimson strike made next ifrit spell instant cast
    (1)

  3. #3
    Player
    Sequora's Avatar
    Join Date
    May 2014
    Posts
    523
    Character
    Raveen Raines
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    I wish it would be like RDM with displacement. I guess it would look a little weird having the SMN jump back like RDM. RDM feels a little more athletic with their melee combo.
    (0)

  4. #4
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,104
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Sequora View Post
    I wish it would be like RDM with displacement. I guess it would look a little weird having the SMN jump back like RDM. RDM feels a little more athletic with their melee combo.
    Most of summoner's spells now are instant cast, so there's no need for a disengagement skill, especially with how many red mages were running into issues with displacement throwing them into death walls and off platforms.
    (2)

  5. #5
    Player
    Atamis's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    321
    Character
    Cassandria Everfree
    World
    Balmung
    Main Class
    Miner Lv 90
    Ifrit, I feel, should get two melee range spells instead of the casted ones. make them combo together or something. Use firebreath and something else. Crimson strike should also be ogcd, it just feels weird to stand there waiting for the global and spell speed is firmly off the stat table with how much of the kit is just instant cast anyway.
    (0)

  6. #6
    Player
    Corbeau's Avatar
    Join Date
    Sep 2019
    Posts
    240
    Character
    Cam Ember
    World
    Ultros
    Main Class
    Paladin Lv 90
    The pause between GCDs in the gapcloser combo is indeed really flow-breaking. Just feels wrong.
    (2)

  7. #7
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Honestly, I like that it's on the GCD. Each primal phase has 4 GCDs. Ifrit has 2 casts, 2 instants, and one of the latter is also a gap closer.

    Keep in mind if it were made off global, it would mean we'd need another ruin 3 in our rotation before we could aethercharge again. I'd really rather not have more ruin 3.



    Also, just in terms of pure aesthetic - crimson strike has a screen shake effect. I feel like something with that impact should be spaced out a tiny bit from the previous attack - helps keep the feeling distinct.
    (0)
    Last edited by Risvertasashi; 12-21-2021 at 07:49 AM.

  8. #8
    Player
    Tulzscha's Avatar
    Join Date
    May 2016
    Posts
    275
    Character
    Tulzscha Abbith
    World
    Jenova
    Main Class
    Reaper Lv 90
    I think it'd be awesome if we had an extra ogcd or two (or three) that worked like Egi Assaults in ShB: short recast with multiple charges shared between the summons, each does something a little different. Maybe tie them to some kind of resource. Every summon has space to use them, Energy Drain and Fester are pretty much only used during Bahamut. Phoenix could use something too, at least going back to a 1-2 rotation would be nice as has been said by many people many times now.
    (0)

  9. #9
    Player
    Shuuli's Avatar
    Join Date
    Sep 2021
    Posts
    304
    Character
    Shuuli Vondael
    World
    Adamantoise
    Main Class
    Arcanist Lv 100
    I just feel happy that I am not the only one that sees the issues with Ifrit phase. It just feels so unnatural compared to the rest of the current kit. It makes it feel wonky.

    I like the gap closer but I cannot tell you how many times I have missed to push it second times or due to CDs the push didnt register and you lose the spell when you change back to the other ifrit cast. Instant facepalm of course followed...
    (0)

  10. #10
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    ...I don't think the job needs more homogenization either, personally, but I suppose maybe that's just me...
    (1)

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