Page 2 of 2 FirstFirst 1 2
Results 11 to 12 of 12
  1. #11
    Player
    lllogically's Avatar
    Join Date
    Jul 2015
    Posts
    8
    Character
    Shar Mander
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Packetdancer View Post
    I think they meant Shadow Fang, which was a skill in Shadowbringers; it combo'd off of Spinning Edge and inflicted a Damage-over-Time status effect on the target.
    Shadow Fang was changed in Shadowbringers to no longer be attached to Spinning Edge. Was just a weaponskill with a 60 second cooldown. Forget if that was at the start or after the rework though.

    Quote Originally Posted by Xtro99 View Post
    I'm about to start leveling my ninja to 90 but I'm a bit confused about not having silent fang anymore and armor crush is now part of a combo? I'm so confused xD
    Armor Crush has been a part of the 123 combo since it was introduced back in Heavensward.
    (3)

  2. #12
    Player
    Medorii's Avatar
    Join Date
    May 2018
    Posts
    11
    Character
    Medorii Tenosu
    World
    Jenova
    Main Class
    Ninja Lv 90
    Quote Originally Posted by AlnoAshen View Post
    Ive been ating ninja since shb and i love this job very much but,the changes implimented to the ninja in ew(forced gap closers,forked and fleeting raiju)have made the job feels clunkier and they also feels a bit unrewarding.
    A change that would really help is if the proc for forked raiju,remains even after pressing a weaponskill,this will really help with positioning during fights,as currently you have to press them even if u are in a bad position as they are gcds.This change will also help in keeping your huton up just in case you didnt refresh it before got into your trick window.Another possible,but lower on the priority list,change would be if they gave you more ninki,this will help them feel more rewarding.
    Ty
    bruh you dont know clunky if you didnt play SB nin...
    (0)

Page 2 of 2 FirstFirst 1 2

Tags for this Thread