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Thread: Reaper, RPR

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  1. #1
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Arkdra View Post
    The job has no friction to it at all. You have 2 gauges and they both build incredibly slowly so it is extremely easy to work around mechanics in a way that makes the other melee dps jealous. You have 1 damage cooldown to keep track of and it's on a 2 minute timer. 2 if you want to count gluttony but soul slice makes that super easy to hit on cooldown. You have 2 positionals, neither of which are part of a combo and also you have complete control over when you need to do them so it's nearly impossible to mess them up or find yourself in an inconvenient spot. You never have to double-weave ogcd's and your movement skills are completely detached from damage so you can use them strictly for positioning and not have to do the mental math that drg and sam do. Then there's the job specific odd stuff like drg animation lock, cursed double solar monk opener to align phantom rush, sam tsubame drift (which is still a problem, just not the cataclysmic disaster it was in shb). Literally the hardest thing about the job is remembering to refresh Shadow of Death.

    Plus just get on The Balance and look at the assorted openers and then laugh at how basic reaper's is compared to the others.
    What? Have you gotten to 90 yet? The gauges absolutely do not fill slowly.
    (0)

  2. #2
    Player
    Genbe197's Avatar
    Join Date
    Jun 2017
    Posts
    126
    Character
    Beatrix Steinner
    World
    Ultros
    Main Class
    Red Mage Lv 91
    What? I rarely have to move at all true north is up for almost every positional change. I just stay behind and true north anytime I need a side postional or right before gluttony. I may have to move like once every 2mins lol
    (3)

  3. #3
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by OtakuSempai View Post
    Aaaaaand this is why all the jobs in the game don't require a brain stem to play anymore.

    Yoshi P specifically said during the media tour this job was meant to be 'technical' and more involved. If you want to play a DRG clone, why not just play that?
    he said they were worried its gonna be too technical not that its meant to be
    but its the easiest of all the melees rn
    (1)

  4. #4
    Player
    nelothi's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Squats Mcgee
    World
    Famfrit
    Main Class
    Reaper Lv 90
    Quote Originally Posted by LalafellDown View Post
    Playing 80+ with the RPR I found myself focused on the skill bar 90% of the time. 10% of the time I would catch a glimpse of the combat where I would be lucky to escape from a boss mechanic unharmed. Compared to other classes where my focus would be more on the fight and not looking if I’m pressing the correct key.

    The problem is the positional movement. With RPR I have to always be on the move while pressing multiple possible combos. I think the positional requirements should be removed or at least fuse some of the skills like the solo instances where one button will do 3 combos.
    Reaper has TWO positionals! Use true north if you cant get behind the boss or on the flank when you need to... you should be able to hit 90% of your positionals without much effort.... jesus.
    I hated that monk had positionals on every button - but you people who complain about even two are just.... why? its not hard at all...

    you arent using gibbet and gallows 90% of the time - so that is CLEARLY not the reason youre not looking up.
    (2)

  5. #5
    Player
    ThorneDynasty's Avatar
    Join Date
    Oct 2021
    Posts
    817
    Character
    Gisela Thorne
    World
    Zodiark
    Main Class
    Black Mage Lv 100
    Comparing to Dragoon positionals specifically:

    - Can't delay them, if you can't land a positional when it's time for it you'll just miss out on it
    - Animation locks are something you need to constantly be mindful of
    - You have to be careful not to mess up your line AOE positioning with your gap closers (while Reaper gap closer does no DPS and is not in your rotation)
    - Your burst phase doesn't negate the need to land positionals
    - The 2 finisher positionals are always immediately after each other - Reaper only has to immediately change position in a GCD every minute (when True North cooldown is 45s, so...)
    (5)
    Last edited by ThorneDynasty; 12-21-2021 at 05:48 AM.

  6. #6
    Player
    LalafellDown's Avatar
    Join Date
    Sep 2015
    Posts
    761
    Character
    Ultima Ultima
    World
    Tonberry
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by popotaro View Post
    No. The last thing we need is the game getting even more dumbed down. You focus more on your action bars than on what is happening? Git better or play another job.
    I don’t struggle maximizing each classes potential. Compared to other classes I noticed where my attention went. I have no problem focusing on the skills 90% of the time since all the battles are fairly simple and staying alive to avoid mechanics. I will git good, but that one time you miss your positional you must tell yourself to also git good. If you cannot be perfect you cannot tell people to git good. Forever from here on out each time you mess up you will eat your own words.
    (0)

  7. #7
    Player
    popotaro's Avatar
    Join Date
    Sep 2013
    Location
    The Fantastic Gramarye Circus
    Posts
    171
    Character
    Momotaro Popotaro
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by LalafellDown View Post
    I don’t struggle maximizing each classes potential. Compared to other classes I noticed where my attention went. I have no problem focusing on the skills 90% of the time since all the battles are fairly simple and staying alive to avoid mechanics. I will git good, but that one time you miss your positional you must tell yourself to also git good. If you cannot be perfect you cannot tell people to git good. Forever from here on out each time you mess up you will eat your own words.
    When you know you might miss your positional, True North is your friend. Try again.
    (1)
    ʕ •́؈•̀ ₎ *WIZARD EXTRAORDINAIRE*

    . ∧_∧
    ( 。・ω・。 )つ━☆・*。
    ⊂   ノ    ・゜+.
     しーJ   °。+ *´¨)
           .· ´¸.·*¨)
          (¸.·'* ☆

  8. #8
    Player
    popotaro's Avatar
    Join Date
    Sep 2013
    Location
    The Fantastic Gramarye Circus
    Posts
    171
    Character
    Momotaro Popotaro
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Arkdra View Post
    The job has no friction to it at all. You have 2 gauges and they both build incredibly slowly so it is extremely easy to work around mechanics in a way that makes the other melee dps jealous. You have 1 damage cooldown to keep track of and it's on a 2 minute timer. 2 if you want to count gluttony but soul slice makes that super easy to hit on cooldown. You have 2 positionals, neither of which are part of a combo and also you have complete control over when you need to do them so it's nearly impossible to mess them up or find yourself in an inconvenient spot. You never have to double-weave ogcd's and your movement skills are completely detached from damage so you can use them strictly for positioning and not have to do the mental math that drg and sam do. Then there's the job specific odd stuff like drg animation lock, cursed double solar monk opener to align phantom rush, sam tsubame drift (which is still a problem, just not the cataclysmic disaster it was in shb). Literally the hardest thing about the job is remembering to refresh Shadow of Death.

    Plus just get on The Balance and look at the assorted openers and then laugh at how basic reaper's is compared to the others.
    Exactly this. If anything, I wish we had more oGCD to make the gameplay a bit more engaging while filling our bars.
    (0)
    ʕ •́؈•̀ ₎ *WIZARD EXTRAORDINAIRE*

    . ∧_∧
    ( 。・ω・。 )つ━☆・*。
    ⊂   ノ    ・゜+.
     しーJ   °。+ *´¨)
           .· ´¸.·*¨)
          (¸.·'* ☆

  9. #9
    Player Ransu's Avatar
    Join Date
    May 2014
    Location
    Leaving my SAM in Kugane
    Posts
    2,948
    Character
    Raansu Omiyari
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Reaper has probably the least amount of management with its abilities.....Its the easiest melee to play.
    (0)

  10. #10
    Player MagiusNecros's Avatar
    Join Date
    Nov 2015
    Posts
    3,205
    Character
    Bastilaa Shan
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    The only gauge that builds slow at any given time is Shroud gauge if you don't have big groups of mobs. Red gauge is only slow at the 50-60 range.

    And once Circle is traited you have triple shroud every 2 minutes.

    Buying time for positionals is silly with True North making it not matter at all.
    (1)

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