Castrum Novum didn't seem to make it either, unless I overlooked that.
Castrum Novum didn't seem to make it either, unless I overlooked that.
<--Giver of yarns, not the giver of darns :3
Follow me on Twitter @Antanias_
good job SE no af weps, maybe should review your own schedule before you post it
Don't forget that awesome class only gear that is so awesome and everyone uses.
Not.
No you see that would actually be adding content that was originally promised within a reasonable amount of time. That's not how it works around these parts.
Did we seriously need a 3RD thread about this? the other thread had the notes up about 2 mins before this one was made.
*Yawn* Nothing to see here. I'm off to play Tera.
[dev1417] Battle music has been changed for the following areas:
Mistbeard Cove / Cassiopeia Hollow / The Mun-Tuy Cellars / The Tam-Tara Deepcroft / Nanawa Mines / Copperbell Mines
That's neat at least. Curious what they changed it to.
I dont think they ever promised us being able to enter the imperial stronghold in 1.22. The letter states 1.22 will contain construction of the imperial stronghold but nothing more. I think many on forums were getting ahead of themselves on that.
Eh quit crying. It's a subpatch which generally was only for hotfixes to begin with. Due to golden week they had to push out as much as they could before they went on a week absence.
so where do the crawlers cocoons come from?
So, if a Dev would be so kind... When will the Imperial Stronghold be finished, and when will AF weapons be available?
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