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  1. #1
    Player
    Rizon's Avatar
    Join Date
    Mar 2011
    Location
    Quincy, Il
    Posts
    939
    Character
    Rizon Cerberus
    World
    Hyperion
    Main Class
    Marauder Lv 81
    Quote Originally Posted by Elexia View Post
    Eh quit crying. It's a subpatch which generally was only for hotfixes to begin with. Due to golden week they had to push out as much as they could before they went on a week absence.
    As evidenced by Yoshida's March Letter form the Producer this was never planed as just a "Hot-Fix" Patch. It was clearly designed as an additional content patch to include AF Weapons. The real problem is the fact that they failed to mention anything about any delays. We have become so accustomed to receiving timely information that when they slip up, as they did this time, people react negatively. A simple post via the Community Reps would have avoided much of this. Most people are understanding of the complexities of trying to work on 2 games simultaneously and will accept some delay as long as they know before hand.
    (4)

  2. #2
    Player
    Raymeo's Avatar
    Join Date
    Aug 2011
    Posts
    248
    Character
    Marledia Nadine
    World
    Faerie
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Rizon View Post
    As evidenced by Yoshida's March Letter form the Producer this was never planed as just a "Hot-Fix" Patch. It was clearly designed as an additional content patch to include AF Weapons. The real problem is the fact that they failed to mention anything about any delays. We have become so accustomed to receiving timely information that when they slip up, as they did this time, people react negatively. A simple post via the Community Reps would have avoided much of this. Most people are understanding of the complexities of trying to work on 2 games simultaneously and will accept some delay as long as they know before hand.
    It's this exactly. A month and a half ago, Yoshi said he'd keep players in the loop as decisions about job-exclusive weapons delays progressed. After that, not one word was said by any devs or community reps about decisions to delay the weapons past 1.22a. We got to find out from the patch itself that what we were looking forward to was actually not included.

    If the community is expecting to be filled in if things fall behind schedule, then it makes sense that silence is to be taken as though everything's running smoothly. "Oh, good, there must not have been any more problems because Yoshi said they'd keep us in the loop if there were going to be any more." So understandably, people were looking forward to checking out the new content tonight, and perhaps more importantly, Welcome Back players were expecting to have an opportunity to judge this new content during their ten days back. Now the joke's on them because their hopes were set up by a promise to be kept informed of problems as they arose, and then those hopes were falsely allowed to build into expectations based on the devs' silence.

    The problem is not that there is a delay. The community understood when it was delayed the first time, because the devs mentioned it to us as they found out about it. The problem is that the players were not kept in the loop as promised. Instead the rug's been pulled out at the very last second, and no explanation what the heck happened is anywhere in sight. Way to make an impression on those Welcome Back players looking forward to joining us tonight.
    (7)
    Last edited by Raymeo; 05-10-2012 at 09:46 AM.

  3. #3
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Rizon View Post
    As evidenced by Yoshida's March Letter form the Producer this was never planed as just a "Hot-Fix" Patch. It was clearly designed as an additional content patch to include AF Weapons. The real problem is the fact that they failed to mention anything about any delays. We have become so accustomed to receiving timely information that when they slip up, as they did this time, people react negatively. A simple post via the Community Reps would have avoided much of this. Most people are understanding of the complexities of trying to work on 2 games simultaneously and will accept some delay as long as they know before hand.
    When you learn what the words High Chance to be implemented in patch 1.22a means then you can complain. Last time i checked that means we still may not get them in 1.22a.
    (4)

  4. #4
    Player
    Rizon's Avatar
    Join Date
    Mar 2011
    Location
    Quincy, Il
    Posts
    939
    Character
    Rizon Cerberus
    World
    Hyperion
    Main Class
    Marauder Lv 81
    Quote Originally Posted by Firon View Post
    When you learn what the words High Chance to be implemented in patch 1.22a means then you can complain. Last time i checked that means we still may not get them in 1.22a.

    First of all. I was not complaining. Secondly a "High Chance" means exactly that. When I see that then I can reasonably expect to see it baring unforeseen delays. The point of my post was the fact that they did not inform us of the delay, even in the Patch Notes. As I read the Letter I got the impression that they were going to try for the weapons in Ver1.22 but probably would not make it til Ver 1.22a. Different people read things different ways.
    (2)

  5. #5
    Player
    Raymeo's Avatar
    Join Date
    Aug 2011
    Posts
    248
    Character
    Marledia Nadine
    World
    Faerie
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Firon View Post
    When you learn what the words High Chance to be implemented in patch 1.22a means then you can complain. Last time i checked that means we still may not get them in 1.22a.
    Learn up the meaning of "keep you in the loop." They also said they'd keep us in the loop if it didn't look like this content was going to be ready in time for 1.22a. Silence would therefore signify that things are fine and dandy. A promise to keep us informed was not kept and the community was allowed to be lead on. There is no other way to spin it.
    (2)

  6. #6
    Player
    Mug's Avatar
    Join Date
    Mar 2011
    Posts
    878
    Character
    Muga Orunitia
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Firon View Post
    When you learn what the words High Chance to be implemented in patch 1.22a means then you can complain. Last time i checked that means we still may not get them in 1.22a.
    I think the main problem was that Yoshida promised to keep us in the loop, and he didn't. I know that some people would be annoyed even if he did tell us about the delay, but at least he would have kept his word, and at least to me, that counts for a lot.
    (3)

  7. #7
    Player
    Fear's Avatar
    Join Date
    Aug 2011
    Location
    Ul`Dah
    Posts
    821
    Character
    Fear Vivi
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Did we seriously need a 3RD thread about this? the other thread had the notes up about 2 mins before this one was made.
    (0)

  8. #8
    Player
    Akira_Tenshi's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,381
    Character
    Akira Tenshi
    World
    Odin
    Main Class
    Weaver Lv 80
    *Yawn* Nothing to see here. I'm off to play Tera.
    (6)

  9. #9
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    [dev1417] Battle music has been changed for the following areas:
    Mistbeard Cove / Cassiopeia Hollow / The Mun-Tuy Cellars / The Tam-Tara Deepcroft / Nanawa Mines / Copperbell Mines

    That's neat at least. Curious what they changed it to.
    (5)

  10. #10
    Player
    Eight's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    392
    Character
    Eight Corova
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 63
    Quote Originally Posted by Orophin View Post
    [dev1417] Battle music has been changed for the following areas:
    Mistbeard Cove / Cassiopeia Hollow / The Mun-Tuy Cellars / The Tam-Tara Deepcroft / Nanawa Mines / Copperbell Mines

    That's neat at least. Curious what they changed it to.
    Wish they would also add music for some of these places that don't have it.
    (2)

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