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  1. #1
    Player
    Brennus's Avatar
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    Apr 2021
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    Character
    Brennus Al'vere
    World
    Midgardsormr
    Main Class
    Paladin Lv 90

    Ktisis Hyperboreia question [Spoilers]

    So... I, Venat, Emet-Selch, and Hythlodaeus gang up in a trust party on Hermes and defeat him in this 2nd MSQ Dungeon.

    Why do we then let him shackle us, send Meteion away to the end of the universe, and trigger the memory-erasing gizmo that gives Emet and Hythlodaeus (and Hermes himself too) amnesia for the whole time they spent with me on Elpis? What was the point of us defeating Hermes then?

    I haven't finished the rest of the MSQ yet, but sure am curious as to how such a major snafu could have happened, and how the SE writers may explain it.
    (0)

  2. #2
    Player
    JeanneOrnitier's Avatar
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    May 2017
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    630
    Character
    Noa Kyrie
    World
    Mateus
    Main Class
    Dancer Lv 90
    Someone (I forget if it was Hythlodaeus or one of the minor ancients) said that when Ktsis entered its emergency lockdown mode it created a suppression field that weakened everyone who entered it.
    (16)

  3. #3
    Player
    Brennus's Avatar
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    Apr 2021
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    Character
    Brennus Al'vere
    World
    Midgardsormr
    Main Class
    Paladin Lv 90
    Quote Originally Posted by JeanneOrnitier View Post
    Someone (I forget if it was Hythlodaeus or one of the minor ancients) said that when Ktsis entered its emergency lockdown mode it created a suppression field that weakened everyone who entered it.
    I do remember that. However I don't think it was the reason our party let ourselves be outmaneuvered by Hermes. I think, if a rational explanation can be advanced, it was because our team was overconfident, we thought he'd been thoroughly beaten and wouldn't be able to pull any further trick out of his sleeves. And we didn't expect it anyway. :-)
    (2)

  4. #4
    Player kpxmanifesto's Avatar
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    Sep 2014
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    1,037
    Character
    Last Starfighter
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Brennus View Post
    So... I, Venat, Emet-Selch, and Hythlodaeus gang up in a trust party on Hermes and defeat him in this 2nd MSQ Dungeon.

    Why do we then let him shackle us, send Meteion away to the end of the universe, and trigger the memory-erasing gizmo that gives Emet and Hythlodaeus (and Hermes himself too) amnesia for the whole time they spent with me on Elpis? What was the point of us defeating Hermes then?

    I haven't finished the rest of the MSQ yet, but sure am curious as to how such a major snafu could have happened, and how the SE writers may explain it.
    IMHO the memory erasure was done out of convenience for the writers. Now the writers don't have to write about an altered future timeline or an alternate timeline. The whole memory erasure thing was incredibly stupid.
    (9)

  5. #5
    Player
    Brennus's Avatar
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    Apr 2021
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    83
    Character
    Brennus Al'vere
    World
    Midgardsormr
    Main Class
    Paladin Lv 90
    Quote Originally Posted by kpxmanifesto View Post
    IMHO the memory erasure was done out of convenience for the writers. Now the writers don't have to write about an altered future timeline or an alternate timeline. The whole memory erasure thing was incredibly stupid.
    I didn't have a problem with the memory-erasing thing, but I sure did with Hermes shackling everybody, just after we'd beaten the daylight out of him. Our party sure was dumb, we should have put immediate shackles of our own on him. That's a part of the story I still think was just too contrived for my own taste...
    (4)

  6. #6
    Player
    Katie_Kitty's Avatar
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    Jan 2018
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    952
    Character
    Princess Whiskers
    World
    Exodus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Brennus View Post
    I didn't have a problem with the memory-erasing thing, but I sure did with Hermes shackling everybody, just after we'd beaten the daylight out of him. Our party sure was dumb, we should have put immediate shackles of our own on him. That's a part of the story I still think was just too contrived for my own taste...

    I think you're putting too much into this. It's just a video game which means they need dungeons and bosses to fight but if we actually defeated every boss we faced up against then nothing would happen in the story. So yeah win the battle but lose the cutscene this is pretty standard RPG story stuff.
    (3)

  7. #7
    Player
    Rulakir's Avatar
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    Nov 2021
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    977
    Character
    Sajah Lane
    World
    Coeurl
    Main Class
    Reaper Lv 88
    Quote Originally Posted by kpxmanifesto View Post
    IMHO the memory erasure was done out of convenience for the writers. Now the writers don't have to write about an altered future timeline or an alternate timeline. The whole memory erasure thing was incredibly stupid.
    Basically this. All of the writing at the end of Elpis was contrived to produce a closed time loop. As for what was the point of defeating Hermes, there wasn't one except for us to face yet another version of Fandaniel/Amon.
    (2)

  8. #8
    Player
    Iscah's Avatar
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    Nov 2017
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    14,032
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by kpxmanifesto View Post
    IMHO the memory erasure was done out of convenience for the writers. Now the writers don't have to write about an altered future timeline or an alternate timeline. The whole memory erasure thing was incredibly stupid.
    This is a story. Everything exists for the convenience of the writers to tell the story they want to tell, and block off the possibility of events that don't suit the narrative.

    I think the time loop makes sense, besides that we shouldn't have told them quite so much even once our secret was out, and I think Venat's memory should have been wiped along with the others. She still would have created Hydaelyn under her own intentions (as we previously assumed she did) and likely remembered everything once she was in the aetherial sea.

    As it stands, after everything we told them of their future, the memory wipe was the only way that events could still play out to result in our current reality. Drastically rewriting the timeline is not where the story needed to go.
    (10)

  9. #9
    Player
    YianKutku's Avatar
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    Nov 2016
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    Limsa Lominsa
    Posts
    972
    Character
    Miyo Mohzolhi
    World
    Sophia
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Iscah View Post
    This is a story. Everything exists for the convenience of the writers to tell the story they want to tell, and block off the possibility of events that don't suit the narrative.
    Based on what we've heard, it's more that everything exists for the convenience of the gameplay designers who want to do and create cool stuff, and the story writers have to come up with a way to shuffle everything around to make a coherent story.
    (4)

  10. #10
    Player kpxmanifesto's Avatar
    Join Date
    Sep 2014
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    1,037
    Character
    Last Starfighter
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Iscah View Post
    As it stands, after everything we told them of their future, the memory wipe was the only way that events could still play out to result in our current reality.
    Yeah, that's why I'm saying the memory wipe was a convenience. Because that way events could still play as they did before and the writers wouldn't have to write any additional material.


    Quote Originally Posted by Iscah View Post
    Drastically rewriting the timeline is not where the story needed to go.
    I disagree with that. I personally think an altered timeline would've kept the story interesting. Just my two cents.
    (6)

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