Quote Originally Posted by Valmonte View Post
we already have physics based on hit direction, turning and movement you just have to turn them on.
We do? How do you know? Unless you mean that basic, buggy clothes physics. I mean, come on. Not even collision detection built in?

Quote Originally Posted by Pandastirfry View Post
Besides this game is hard enough on a computer asking it to render rag doll physics for numerous players at random times is just a recipe for your graphics card to catch on fire!
2.0 will allow to adjust your performance in finer steps than the current, so that shouldn't be the problem. PhysX is restricted to nVidia cards anyway, so if SE adds a physics system, it will be most likely CPU-based.