It felt like there was a lot of wasted time in the dungeons for sure. The level 89 one, has a ton of that, and fake trash pulls. It felt like there was a lot of padding for time. That isn't to say all the encounters are like this. For example, the level 90 MSQ dungeon. While it can be frustrating, the mechanics encourage you to pay attention, you get hit, and the healer doesn't esuna? You are dead. Similarly with the doom. On the other end, you have the first boss of the level 87 dungeon who wastes time playing hide and seek or whatever. and tons of blocks on your last pulls.