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  1. #5
    Player
    jerome15's Avatar
    Join Date
    Sep 2017
    Posts
    42
    Character
    Kong O'dong
    World
    Siren
    Main Class
    Reaper Lv 100
    1. positionals are a unique, fun mechanic that gives extra things to do while fighting instead of just standing still. i've seen no other char in another mmo like monk with their positionals on their main skills and this makes the job stick out in terms of playstyle. i haven't wanted to main another job since i started this one in stormblood with tk monk.

    2. i dislike not hitting the positionals (of course) whether it is due to mechanics or tanks moving the boss, BUT it just makes actually hitting the positionals that much better. i'm willing to accept the fact that i won't hit 100% of them, but it gives me another thing to optimize in fights. also, there's no feedback system for whether you hit them or not.

    3. i think what monk had previously was fine. 6 positionals plus TN plus ROE. just enough to get by and keep them when necessary, but not too little to where you couldn't manage when you won't hit positionals.

    4. i prefer C for monk, although i would take any system with all 6 positionals intact. this is the only melee that i care about. i think that in order to satisfy the lack of feedback i was talking about earlier, hitting a positional should also give you a chakra, maybe even replacing the chakra gained from crits. this would help with more tbc since all of the ogcd's were taken away and it would also give feedback as to whether you hit the positional or not, especially if this system replaced the crit one. it would make chakra generation a little more consistent as well.
    (5)
    Last edited by jerome15; 12-17-2021 at 12:46 PM.