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  1. #1
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,874
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by wereotter View Post
    The problem is more of the same as why I stopped playing it in the later part of Shadowbringers
    Ahh, my mistake then. I thought you were treating this as a problem new to Endwalker (or, since it's previous gutting).

    unless you're just trying to be a contrarian?
    I'm just finding the whole "Monk rotates like a tank now" / "can be played with one brain cell" stuff that's been popping up all over threads these last few days unhelpfully hyperbolic.

    Sorry for reading that vibe into your words when you instead had a far more specific meaning in mind. It was wrong of me.

    _____________

    To clarify/recenter: Yes, we've had similar thoughts on Monk. I just do nonetheless think this version is slightly better than what we had in early Shadowbringers (though, I was not a fan of the Anatman opener, so that skews things a bit) and certainly better than late Shadowbringers. As such, it has solid B- tier gameplay to me, but I'd also put even NIN, probably the second best of the melee at the moment, imo, at barely a B. (SAM I'd put at an A or A-). My frustration with Monk is how easily it could be better and seems, just from the kit, to want just that little, fruitful bit more.
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    Last edited by Shurrikhan; 12-25-2021 at 08:22 AM.

  2. #2
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,106
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Shurrikhan View Post
    My frustration with Monk is how easily it could be better and seems, just from the kit, to want just that little, fruitful bit more.
    This is exactly my feeling too. The job is SO close to being fun to play and just missed the mark, which is really frustrating for me. I do think that they can fix it, hopefully within the next couple patches.... it's just disappointing that they said they were gutting it in Shadowbringers to set a new foundation for the job, and then what they added on to that foundation just doesn't feel like it belongs. So perhaps my own reaction is also connected to the fact that we had several months to look forward to what new monk would be.

    Also no hard feelings about the rest, can be hard to read intent over just text

    As for me, so far reaper has been the more enjoyable melee since it's got the faster pace while still retaining the need to at least occasionally watch your positionals without having the issues I have with some of the others. Dragoon could be fun, but for me just has a major button bloat problem. I like to keep my single target rotation on a single hotbar, and that's simply not possible on dragoon. Samurai used to be fun for me, but when hagakure got nerfed, the need to more frequently use iajutsu started causing me to get major headaches and get physcially sick in the most extreme cases. Which just leaves ninja... which while I finished leveling, I haven't really dug too deeply into, preferring to spend more of my time on reaper and summoner.
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