Quote Originally Posted by wereotter View Post
Ninja does a trick attack every 60 seconds, not every 120 is my point of comparison there
Monk likewise has its 60s bursts, though into which at least one Blitz must be fit. Remember, Meisui, Mug, and Ten Chi Jin are all likewise 120s CDs. Every other NIN burst phase will feel neutered.

It's hard to put my finger on exactly what needs to change, but it just seems to me if someone wanted to play ninja, they'd just already be playing ninja. Monk didn't need to be turned into ninja v2.0. There's very little at this point that feels different between the two jobs when it comes to playing them, and that is disappointing to me.
Arguably the same was true of even more true of ShB Monk, though. It slid in mindless free apm via Elixir Field and Shoulder Tackle (and later Tornado Kick) that just happened every third time to align with RoF, with no conscious effort required. Perfect Balance, likewise, was a 90s CD. Heck, the last time Monk really had busy mini-burst phases to look forward to and play around was 4.3.

That being said, all but Reaper still play fairly distinctly. It's not as if MNK was pushed into being able to hit any immediately available GCD outside of its 1-2-3 only at most twice per minute, as per NIN and RPR. It hasn't been stuffed into rigid 5/10 step rotations. It doesn't build a gauge to build a gauge to build a gauge. So I don't really get why you'd say MNK feels like playing NIN, let alone only as of now. (Arguably, HW MNK and HW NIN or 5.0 NIN and 4.3 MNK, or perhaps even HW DRG and 4.3 MNK, played a bit alike in what they were required to manage, but now?)