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  1. #1
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,342
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    I think MNK has a flow problem. Playing DRG or RPR or even my DNC everything tends to just flow together really nicely. MNK has so many buffs along with constantly gaining chakra on top of trying to figure out when the best time to Perfect Balance that the job doesn't flow very well.

    I think they should either not tie Beast Chakra to Perfect Balance, or have it so that if you have no Nadi you get Elixer Field which gives Lunar, if you have Lunar you get Flint strike which then gives Solar, and then if you have both you get Tornado Kick. Raising Pheonix and Phantom rush respectively. Turn Celestial Revolution into an Upgrade to another move or something.

    But that's just me I think.
    (1)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Burningskull View Post
    I think MNK has a flow problem. Playing DRG or RPR or even my DNC everything tends to just flow together really nicely. MNK has so many buffs along with constantly gaining chakra on top of trying to figure out when the best time to Perfect Balance that the job doesn't flow very well.
    Hate to say it, but... practice?

    DRG's GCDs "flow" as you describe because it's nigh impossible to mess up so long as you follow your 10-step combo ad nauseum. For RPR, the same, but 3-step with CD-GCDs.

    The last thing MNK needs is to lose choice of Nadi banking or for Blitz to be an effortless mechanic. '3-of-same-from', '3-of-different-forms' is not hard.
    (1)

  3. #3
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,105
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Burningskull View Post
    I think MNK has a flow problem. Playing DRG or RPR or even my DNC everything tends to just flow together really nicely. MNK has so many buffs along with constantly gaining chakra on top of trying to figure out when the best time to Perfect Balance that the job doesn't flow very well.

    I think they should either not tie Beast Chakra to Perfect Balance, or have it so that if you have no Nadi you get Elixer Field which gives Lunar, if you have Lunar you get Flint strike which then gives Solar, and then if you have both you get Tornado Kick. Raising Pheonix and Phantom rush respectively. Turn Celestial Revolution into an Upgrade to another move or something.

    But that's just me I think.
    I agree to a degree. The need to time blitzes around twin snakes is something that other jobs don't really have to worry about with their extra skills. Dragoon doesn't have to worry about losing their buff upon using Nastrond, Ninjas have a massively long window on Huton and don't need to worry about losing it while performing ninjutsu, and reaper has the duration on its enshroud mode long enough that you can reapply death's design in that mode without losing any DPS.

    A few seconds extension to the duration of twin snakes would make a world of difference to being able to enter perfect balance when it comes up, especially since you don't really want to use your three of the same form blitz on twin snakes and two true strikes. This is even further exacerbated when your twin snakes buff isn't tracked on the job gauge and is equally jarring that they changed its icon this expansion. I can't tell how many times I've attempted to reapply twin snakes thinking I didn't have the buff simply because the icon changed, and I was trying to quickly identify a pink buff instead of a yellow one.
    (0)