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  1. #1
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60

    Pld buff or War nerf in 1.22?

    Few days away from 1.22. What do you think we'll see as far as job balancing?

    a Pld Buff?

    or

    a War Nerf?

    I'm hoping for a Pld buff myself.
    (10)

  2. #2
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    PLD buff please! It's like SE takes turns with the jobs..one patch pld sucks, next one war sucks then pld good, etc
    (7)

  3. #3
    Player
    Myrhn's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,010
    Character
    Myrhn Shirayuki
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    I don't think a Pld buff would resolve the thing about excluding Pld on runs. If something is going to resolve it is a War nerf and ppl will hate for that
    (7)
    I love the official forums, they tell you to use the search for thread about what you wanted to talk but when you use it they judge for necro a thread.


  4. #4
    Player
    Morticous's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    707
    Character
    Morticous Trucido
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Pld buff AND war nerf.. mwahhahahahahaha.
    (28)
    Morticous - Senior admin of.... well of nothing. (cool picture here)

  5. #5
    Player
    Xquiel's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    450
    Character
    Xquiel Kun
    World
    Hyperion
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Morticous View Post
    Pld buff AND war nerf.. mwahhahahahahaha.
    I agree with morticous :3
    (4)

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    I vote option 3

    BLM buff
    (17)

  7. #7
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    No one needs a complete buff or nerf. WAR is great dealing damage and should stay as it is DD wise, but they should nerf its ability to take damage so it can no longer tank. PLD should have a buff in its ability to take damage and generate enmity.
    (15)

  8. #8
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by HiirNoivl View Post
    WAR is great dealing damage and should stay as it is DD wise, but they should nerf its ability to take damage so it can no longer tank.
    I'd rather have WAR's stat scaling vary by stances (add an offensive that scales with STR and defensive stance that scales with VIT for WAR) so that when DDing you're wearing DPS gear and when you're tanking you wear tank gear. Removing WAR's ability to tank would be pretty damn horrible. And catastrophic to class dynamics.
    (3)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  9. #9
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Duelle View Post
    I'd rather have WAR's stat scaling vary by stances (add an offensive that scales with STR and defensive stance that scales with VIT for WAR) so that when DDing you're wearing DPS gear and when you're tanking you wear tank gear. Removing WAR's ability to tank would be pretty damn horrible. And catastrophic to class dynamics.
    I would say WAR doesn't need that....
    The STR stance... is WAR
    and the VIT stance is PLD....
    Jobs should augment stats much more than they do now
    (0)

  10. #10
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Rydin View Post
    I would say WAR doesn't need that....
    The STR stance... is WAR
    and the VIT stance is PLD....
    Jobs should augment stats much more than they do now
    Limiting the game to one tank class is a horrible idea. Now if you want to make PLD more versatile, I'm all ears. Nerfing WAR is only going to cause trouble further down the road.
    (5)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

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