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  1. #1
    Player
    Gold_Lion's Avatar
    Join Date
    Mar 2011
    Posts
    37
    Character
    Gold Lion
    World
    Masamune
    Main Class
    Goldsmith Lv 50

    Inventory popup location

    The inventory should by default pop-up in the middle of the screen as the text size is too small and cant be changed, most if not all tabs should come up in the middle like gear-hope you can make these changes for 2.0; imagine playing on a console and sitting on a couch-you would want the popups in the middle not in the corner.
    (0)

  2. #2
    Player
    Laraul's Avatar
    Join Date
    Nov 2011
    Posts
    902
    Character
    Laraul Lunacy
    World
    Hyperion
    Main Class
    Gladiator Lv 70
    If the inventory pops up in the middle of the screen then where is the gear window going to go?
    (0)

  3. #3
    Player
    Viritess's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    499
    Character
    Viritess Vonschalt
    World
    Sargatanas
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Laraul View Post
    If the inventory pops up in the middle of the screen then where is the gear window going to go?
    Behind it, prepare to claw your eyes out!

    On a serious note, as much as i desperately want more options and control over my UI now seeing responces about what they can/can't do with the current program/client/server code i'm willing to be happy with whatever i can get till 2.0.

    For 2.0 what i'd love to see for inventory UI Option is Both Icon (as they have said they would be doing) and Lists w/ small icons. Something like windows does. So you can have base icons, then listing with the names of the item with a downsized icon. Icons are great but its also nice to look in your inventory and see the printed name of an item. (Not to mention its very FF like to see the name printed there.)

    What i don't want to see is the UI like SWToR released with, non moveable, open a 3rd thing closed the last windows. What a pain. I don't mind shnazzy setup and interesting stuff with windows, but not being able to move around things to find good spots to make it user friendly is always a turn off.
    (0)

  4. #4
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    There is a good chance we will be able to move and lock the position of specific windows on the screen, not entirely sure how you would do this with a controller mind, I'm sure they will find some way to do it.
    (0)