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  1. #61
    Player
    ArthurATDayne's Avatar
    Join Date
    Oct 2021
    Posts
    152
    Character
    Arthur-at Dayne
    World
    Excalibur
    Main Class
    Dark Knight Lv 90
    That's kind of the point with Passage of Arms, Stack Mechanic Damage where everyone is running towards that Big Stack Marker Arrow can be mitigated by 15% and even better if party members would've died without that mitigation if the damage is high enough. Pretty decent for AOE too if you or someone screws up and won't get out of the AOE fields in time.

    It's also pretty useful as a last resort Tank Buster Mitigation if your other Mitigations are on CD and not enough Oath for Sheltron. Your Block is 100%, you can Clemency afterwards if you want to cheese it further. PLD is pretty low risk tank job, cheesing fights with Mitigation and Clemency was fun for a while, then it got boring.

    You also look badass with Passage of Arms too, Wings, Glitter and Pretty Glows.
    (4)

  2. #62
    Player
    Katie_Kitty's Avatar
    Join Date
    Jan 2018
    Posts
    952
    Character
    Princess Whiskers
    World
    Exodus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Kalaam View Post
    PLD has a very satisfying loop but oh no, its numbers are too low ! Not like it was almost unkillable.
    well yeah.. Damage is the single most important thing in this game. Will never understand people who act like numbers don't matter, numbers absolutely matter.
    (14)

  3. #63
    Player
    Kalaam's Avatar
    Join Date
    Nov 2019
    Location
    Limsa-Lominsa
    Posts
    781
    Character
    Kalaam Nozalys
    World
    Phantom
    Main Class
    Red Mage Lv 90
    Numbers are also how much damage you can take without dying. If you're dead your dps will be zero.
    Since PLD is so durable that it'll do fine without a healer most of the time.

    Yes, in savage raids, to get the fastest kills, the highest dps job will be better. But that's way too niche, even among savage runners, most people aren't speedrunning it.
    (6)

  4. #64
    Player
    Crater's Avatar
    Join Date
    Mar 2014
    Posts
    399
    Character
    Jade Nixx
    World
    Balmung
    Main Class
    Marauder Lv 90
    I'm curious to see whether SE intends for Endwalker PLD to have the lower damage output it has now, or if it's an oversight that they'll be fixing with 6.05. It certainly doesn't seem to be driving people away from the class, if the current Extreme usage rates are any indication (although, in fairness, the queue situation making it difficult for most people to level multiple classes might be muddying the waters on use rates).

    Personally, I was never a fan of the homogenized damage numbers we saw in Shadowbringers, and I don't think that situation would be healthy for the game in the long-term. I prefer for there to be substantial differences between classes, with clear advantages and disadvantages, so long as the disadvantages don't completely obliterate the advantages and the advantages don't make any class mandatory. If the current tank damage situation holds throughout Pandaemonium and PLD is still a popular tank with a high use rate, I'll consider that a pretty promising reason to have some hope for the game moving forward.
    (1)

  5. #65
    Player
    ArthurATDayne's Avatar
    Join Date
    Oct 2021
    Posts
    152
    Character
    Arthur-at Dayne
    World
    Excalibur
    Main Class
    Dark Knight Lv 90
    I'm also curious to see if that's what Square Enix intends too in part to distinguish between the tanks.

    PLD is a very low risk tank to play 82+ with additional 15% Mitigation for 1st 4s and constant HOTs for Holy Sheltron, Heals on Holy Spirit/Circle later and still has a Clemency 1000 Potency Heal on Demand for 2000 Mana that still only takes 1 GCD, it's like a sturdy bedrock tank that lets you cheese fights through sheer healing capability and super forgiving of mistakes.

    It possesses Hallowed Ground a true invulnerability.

    Even Passage of Arms can be used as a last resort mitigation CD for Tank Busters bc of the 100% Block.

    And the only con is it just deals little bit less damage at this time at level 90. That's not a bad deal at all.
    (2)
    Last edited by ArthurATDayne; 12-18-2021 at 09:52 AM.

  6. #66
    Player
    Jakulo's Avatar
    Join Date
    Feb 2021
    Location
    Gridania
    Posts
    36
    Character
    Lukatiel Candes
    World
    Diabolos
    Main Class
    Dragoon Lv 90
    I’m getting confused on what even is the issue of this thread. Pld’s damage is currently the lowest but that doesn’t mean it’s weak. Unless all tanks do the exact same damage than there will always be a tank that’s the lowest. If it’s too low then it needs a buff simple as that.

    Whether or not it should be the lowest is an entirely different question. Pld has good mitigation, sustain, and the most utility so I think it being lowest in terms of personal dps is balanced but that’s just my opinion. Drk was the lowest for the whole of ShB until the very end, and drk was the lowest for around half SB and than it was pld.
    (2)
    Last edited by Jakulo; 12-18-2021 at 11:17 AM.

  7. #67
    Player
    Undeadfire's Avatar
    Join Date
    Mar 2011
    Posts
    759
    Character
    Nova' Dragon
    World
    Phoenix
    Main Class
    Paladin Lv 92
    Quote Originally Posted by Jakulo View Post
    I’m getting confused on what even is the issue of this thread. Pld’s damage is currently the lowest but that doesn’t mean it’s weak. Unless all tanks do the exact same damage than there will always be a tank that’s the lowest. If it’s too low then it needs a buff simple as that.

    Whether or not it should be the lowest is an entirely different question. Pld has good mitigation, sustain, and the most utility so I think it being lowest in terms of personal dps is balanced but that’s just my opinion. Drk was the lowest for the whole of ShB until the very end, and drk was the lowest for around half SB and than it was pld.
    Paladins Single target game is too low, and it's utility will not increase it's pick rates long term, when you out gear content there's zero point playing Paladin, when Warrior/Gunbreaker/Dark Knight simply do the job better. Warrior, had the strongest utility in Shadowbringers, but it was still terrible thanks to it's toolkit, it couldn't work with any comps than a certain one, saying Paladin is fine because "utility" is asinine, DPS combined with BIS gear is always going to be dominant than extra utility jobs.

    Paladin being this low isn't balanced.

    (16)
    Gae Bolg Animus 18/04/2014

  8. #68
    Player
    Hammerhorn's Avatar
    Join Date
    Dec 2013
    Posts
    219
    Character
    Hammerhorn Oathsworn
    World
    Excalibur
    Main Class
    Gladiator Lv 90
    Let me further break it down for those confused, as a PLD currently you have to work your ass off to do what the average other tank can do without being great , just mediocre will equal what a great PLD can do. Screw divine veil it’s a shake it off for everyone but you, screw passage of arms every second you channel that ability you lose more and more dps, dps that your already behind on for choosing PLD. Yeah there’s a trick to Passage arms where u can weaVe it as a off global and its effect gives those behind a server tick of mitigation but used that way you get nothing! To me that’s two crap abilities to make up for things your team shouldn’t be getting hit by in the first place. Don’t misunderstand , I know how to play PLD very very good I’ve done it since launch these extra half ass tools work for everyone else’s benefit. Can content be cleared sure just your gonna need everyone else to carry you. You guys who don’t do Savage raiding at week one just don’t understand , DPS is KING. The game has been made to be beat by every combination of tanks that means PLD never has a advantage with extra mitigation for the group never.
    (7)

  9. #69
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by jadeblade View Post
    DRK for all their complaining are in demand, their tank dps is the highest
    Taking the number of Parses in FFlogs into account...you are incorrect.

    40.1K parses for DRK, 59.6K parses for GNB, 67K parses for WAR, 70.7K parses for PLD, when rounded up.

    Judging from that, PLD is being taken a lot, but DRK isn't.
    (5)

  10. #70
    Player
    Mekhana's Avatar
    Join Date
    Aug 2013
    Location
    Let me switch to Limsa
    Posts
    265
    Character
    Mekhana Souther
    World
    Leviathan
    Main Class
    Dark Knight Lv 100
    You dudes can't have your cake and eat it too. The only thing DRK got was dps and at the very last minute from the look of things judging by the tooltip info/leaks. You got a fancy rework, a ton more surv and fun beyond your opener/burst.

    DPS comes and go with every patch. 50 potency here or there and its poof. Very little can be taken what was given to PLD.
    (3)

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